Experimental AutoTune by JD v3.6.2 alpha

Automatic physics-based car setup

  1. 3.6.2 - Locks and fixes

    Dzejdi
    3.6.2
    • Important fix: applying a setup no longer resets settings AutoTune doesn't tune (rev limiter, cut time, NOS and anything else you set yourself) back to default. Thanks somejerkwad2 for the report!
    • New "Don't touch" options: gearing (final drive + gear ratios), automatic shift points, and steering (steering lock, Ackermann, steering centre - no live steering test).
    • Engine protection: rev limiter, cut time, NOS and boost are never changed -...
  2. 3.6.1 - performance and stability fixes

    Dzejdi
    • Fixed: the game could freeze for 30 s after applying corrections. AutoTune used to read every part available for the car in full, to find part suggestions and power steering. On cars with many modded parts that meant thousands of parts. It now uses the game's own lightweight part catalog and only reads the few parts in the slot it actually needs.
    • Fixed: corrections from a driving session could be applied twice. That doubled their effect and the number of respawns....
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