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In the upcoming weeks mod approvals could be slower than normal.
Thank you for your patience.

Experimental Backfire/Afterfire Mod (now customizable and MOD COMPATIBLE) 0.0052

adds some flamey action to every stock beamng vehicle (and most mods with 0.0050 update)

  1. MODSUPPORT!!!

    TommoT
    The mod now creates an Afterfire mod for every Vehicle ingame that features a _mod slot.
    This means most well made mods are supported now!!!

    Other Changes:
    • added Particles to customisation, you can now roll coal in any vehicle
    • Mod kind of splits into two, because of that it just needs to be disabled from unpacked as well if you want to disable it
    Issues that might appear:
    • If a vehicle mod doesn't have a "vehiclename"_mod slot, the mod won't work (i will make a video how to add the required slot later)
    • If you remove a mod that the file was generated for at the moment the jbeam file will remain inside the unpacked/generatedBackfire folder
      • I plan to change that so they get automatically removed
    • On first loading or adding a new mod the file must first be generated. For that you might need to press ctrl + L to reload the lua or just restart the game
    • If the modded vehicle doesn't have an exhaust which allows for flames it show them (for example the CCF afaik)
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