Quality Update 1.2
- Added island sheriff bureau and jail cell (so be good
)
- Added small construction site for kinda crawling fun
- Added some more spots to discover
- Added many more interesting trails
- Added many small and very small details
- Added overall visual enhancements
- Added a few signs
- Added a laser photo-electric guard somewhere (no use for now except beauty
)
- Added sound of deep ocean creatures (if you did the "fast moutain crossing" and hit)
- Added funny easteregg (Hints: Needs activation. It's logical. It's obvious if you see it. It's fatal if you feel it! The sheriff takes use of it to cunningly stop anyone who tryes to flee from island by plane)
- Optimized refilling logic and sound (experimental, non game interrupting, unlike vanilla. Available at the oil refinery)
- Optimized waterfall (visualy)
Reduced file size by 1/3 (mega thanks to AlexKidd71)
- Fixed nasty flying stones in the riverbed (I hope all of them
)
- Fixed some weird materials issues (again)
- Fixed some forgotten and useless ghost lights
Enjoy![]()
Dismiss Notice
In the upcoming weeks mod approvals could be slower than normal.
Thank you for your patience.
In the upcoming weeks mod approvals could be slower than normal.
Thank you for your patience.

Barbent's Gambling Zone 1.2
A small island somewhere in the endless seven oceans of peace