Bruckell Firehawk V12 1.3.0.1

Not your everyday vehicle

  1. Firepower
    Firehawk

    It all started with me watching Thunderbirds and trying to make a six-wheeled car like the FAB-1. It ended up working surprisingly well so I showed my monstrosity to some other users/modders. Then @Stoat Muldoon jokingly suggested suggested that I added a Spitfire V12 engine that he made to it, to replace that "tiny" V8 ...

    So here we are now. With the help of @VeyronEB , @AlexMD and @chris_lucas , we made that work!

    screenshot_00507.png

    Features

    • New 6-wheeled frame with extra suspension added to the Bruckell Moonhawk
    • New V12 engine, exhausts and cooling system
    screenshot_00501.png
    • New hoods/bonnets and fenders with "cut" variants
    screenshot_00502.png
    • New 4 x 0.303 machine guns
    screenshot_00506.png screenshot_00505.png
    • New "Firehawk" skin (also compatible with the regular Moonhawk)
    screenshot_00503.png
    • New aviation styled steering wheel
    • New "Old Clock" part that can display the current time (not the in-game one), in-game temperature and the ammunition left (cf. trailer video)
    • New switch panel (comes with the guns)
    screenshot_00511.png
    • New "Firehawk" lettering on the rear panel
    screenshot_00508.png
    • Wider 15x12 Classic Steel, Alder Sporter and STX rear wheels
    screenshot_00500.png


    Video Trailer



    Credits
    • @Firepower - jbeam, skin UVs, digital clock (JS, HTML, Lua and model), Firehawk skin, extra models & model edits
    Huge thanks to everyone who contributed to this project !
    • @Stoat Muldoon - Engine, machineguns, ammo boxes and sight models
    • @VeyronEB - UV mapping, texturing, switch panel model
    • @Diamondback - Gun controller
    • @AlexMD - Cut hood and fenders, exhaust models
    • @chris_lucas - Lua after-fire
    • BeamNG - Models and jbeam that were used as a base

    Q&A
    • Q : How can I make skins for it ?
    • A : There is a template of the skin UVs in the game files which you can use (also here). Side note : the new parts use another material called "moonhawk_6x6_F", so you'll have to skin that one. Simply add the path to your file to "colorPaletteMap[2]" or "overlayMap[2]" in your materials.cs (or use the "Firehawk" skin as an example)
    • Q : Can I use [x or y] part in my mod without asking whatsoever ?
    • A : No.
    • Q : Can I re-upload parts of this mod or the whole mod ?
    • A : нет.
    • Q : Where is the mod ?
    • A : It's an add on to the Bruckell Moonhawk
    • Q : How to install ?
    • A : Here.

Recent Updates

  1. 0.16 Compatibility update
  2. 1.2 Hotfix
  3. 0.14/0.15 Compatibility update

Recent Reviews

  1. Dat-Mudkip
    Dat-Mudkip
    5/5,
    Version: 1.3.0.1
    This is a mod that you didn't know existed, and never asked for. But once you learn about it, you *know* this is something you *need*.
  2. Alex_The_Gamer
    Alex_The_Gamer
    5/5,
    Version: 1.3.0.1
    Screw yall I made this my daily driver lol
  3. EuroTrucker
    EuroTrucker
    5/5,
    Version: 1.3.0.1
    Oh yes, it's back!! this mod is epic!
  4. _GREEK_JDM_FUN_
    _GREEK_JDM_FUN_
    5/5,
    Version: 1.2.1
    spitfire
  5. potwor12
    potwor12
    5/5,
    Version: 1.2.1
    feelin' that gta london vibe
  6. AfterShock360
    AfterShock360
    5/5,
    Version: 1.2.1
    Now we just need wings for it! Great mod, lots of effort clearly poured into it!
  7. DePains
    DePains
    5/5,
    Version: 1.2.0
    Make me think of the Tyrrell P34. Very well made body variation with a very fun engine ! Runs nicely in a ring.
  8. RetroKing
    RetroKing
    5/5,
    Version: 1.2.0
    One of my favourite Cars!
  9. Nico05
    Nico05
    5/5,
    Version: 1.2.0
    This is one of the very best mods I ever used in this game. It's the closest thing we have to the record cars of the pre-war era, like the Blue Bird and the Railton Mobile Special. I wish someone ventured into creating some like that for this game someday.

    But back to the Firehawk, if you're careful enough, you can drive it on thight roads and hillclimb courses, it's definitely way harder to control than a normal car, but mastering the throttle and handling is a matter of practice. Quick launches are hard to keep straight, and if you use it in a timed event the engine will restart itself one of two times at the start line. Dunno if that's a bug or not, but I kinda like it, it adds to the "homemade" nature of this thing. The glorious V12 aviation engine guzzles tons of fuel, but delivers tons of fun in exchange, regardless of what speed you're driving. It's a constant blast, and I hope this mod keeps being updated over time, we can't afford losing something as fun as this. Great stuff.
    1. Firepower
      Author's Response
      Thank you so much, glad you like it !
  10. Gunzie89
    Gunzie89
    5/5,
    Version: 1.2.0
    Awesome mod
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