A few more fixes that I didn't get around to in the last update:
I also decided to 100% complete the mod start to end to check some of the difficulties, so expect car curling 2:2 to change since that was easily the hardest level out of the whole mod to get the diamond for
- Fixed incorrectly named high-value targets in car targets 5:4, which only gave 30 points instead of 80 points
- Fixed incorrect image showing in the description for car targets 4:1 + removed square bracket
- Fixed wonky trigger hitbox for cue games 2:3 which meant any ball that went too far to the right of a pocket failed the scenario
- Adjusted a few difficulty ratings
- Fixed wonky trigger hitbox for targets 3:4 which caused the scenario to fail if you went the green route and went too low on one of the platforms
- Update the cache files from the new model changes
- Dev best for 3:3 is now 5200
If you want to see a walkthrough on any of the levels, I'll link below that video:
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In the upcoming days mod approvals could be slower than normal.
Thank you for your patience.
In the upcoming days mod approvals could be slower than normal.
Thank you for your patience.
Outdated Car Games V3 1.0.2.2 (V3)
A collection of Mini-Games played across multiple themes with medals and trophies to be won