Lots of fixes for my "Chris's Mess" of an excuse for a map release...
This fixes the orange / no-texture issues on the terrain due to an editor bug. Also adds in grass fields, and a few (but not too many) extra buildings. Fixes for some AI bugs are also present, and the exit ramps also no-longer 'reflect' they are two-lanes when they are in-fact one lane. There's considerably more detail on the roads over by the mall, and also the abandoned Frank Douglass towers have a hole-filled parking lot of death (which the AI will happily speed through to their own dismay).
This should get a few portions of the map much closer to production quality, and also make it 'less drab'. I am not entirely sold on the distant color of the field grass on the terrain, but it's close enough.
AI has been majorly reworked on all overpass/fly-over, raised route, and double-decker sections, NO MORE wrong way drivers.
I hope y'all enjoy!