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Beta (City of) Los Injurus 2023-12-20

Los Injurus 2023, now featuring 11-foot-8 bridge!

  1. HUGE content update

    bob.blunderton

    I just randomly dragged recent pictures into this, so pardon if they don't all work. Look at my recent posts in the discussion thread for more.
    THIS MAP MAKE TAKE 5 MINUTES OR MORE ON FIRST LOAD ON OLDER SYSTEMS, please be patient.
    System Requirements:
    MESH details can usually be maxed regardless of all but lowest detail, the map actually looks BAD if you leave this below MAX.
    An analog joystick or steering wheel is recommended for the best BeamNG Drive experience.

    Driving alone on LOW detail:
    1~2gb GPU, generally whatever will run BeamNG, use LOWEST if it's too slow.
    8GB of system RAM
    Intel 2xxx or Ryzen CPU at 2.2ghz or better
    AMD FX or non-Ryzen APU, or Core 2 series not officially supported, may not work or may be too slow
    10GB free disk space

    Driving alone on medium texture details:
    3~4GB GPU Radeon RX 460/550, Nvidia 970 or better
    8~16GB of 1600mhz system RAM
    Intel 2xxx or Ryzen CPU at 3ghz or better.
    RYZEN APU should be OK to run low/medium, make sure your BIOS is set to 2gb reserved for Video RAM.
    10GB free disk space

    Driving with a half-dozen vehicles on medium details:
    4GB GPU same as above
    16~24GB of 2400mhz system RAM
    Intel 4xxx i7 or 8xxx i5, or Ryzen 1600 at 3.5ghz or better.
    10GB free disk space

    Driving with 12~16 vehicles on high details while maintaining 30~40fps minimums or better:
    8gb GPU RX 470 or 1070 or better.
    24GB of 3200mhz system RAM
    10GB free disk space
    Ryzen 3700x / 5800x, or intel 9900k/10700k at 4ghz or better.

    Ryzen 3900x, xt, 3950x, 5900x, 5950x @ 4ghz or intel 10900k @ 5ghz will allow you to run a few extra vehicles in addition, fast system memory helps a bit here on Ryzen systems especially. Dual-rank memory on Ryzen 5xxx helps a notable bit in addition to fast memory itself. Most 16gb DDR4 sticks are dual rank if interested.
    Going higher on CPU than 3900x/5900x is not recommended as you end up hitting a wall with the DirectX 11 single-threaded draw calls. HEDT systems not recommended but may bring additional FPS gains in the 'minimum fps' department. 1st and 2nd generation Threadripper not recommended for BeamNG use due to NUMA (memory access) latency. 3rd gen is OK but VERY expensive.

    I mean it, if you don't meet system requirements, you won't have a fun time. That said I've had people run it on low/lowest on 12 year old computers (1st gen i7 900 series) with enough RAM and a Radeon 5750 1gb video card.

    Would love to have some current video reviews, so if you make one, please reply to the discussion thread and I will post it in the resource page here. Enjoy the map, and know that it's supported via the Patreon members. Doing this costs me money on a fixed income, any extra beyond covering software costs goes to pay for professional textures and assets. Sometimes free open-source stuff doesn't cut it, especially if you need support or have questions - though I use open-source programs and software where possible.
    NO pirated software was used. NONE. ZIP. ZERO. NADA.
    NO assets from commercial games (except this one) were used.
    Please do not blatantly copy stuff out of the /commercial/ folder inside this map's data structure. Things within this folder are purchased for this map, and hence could result in a DMCA take-down if you re-upload a map that has those resources in it. This is a small part of the map so it doesn't make a really big deal, but just wanted to get that out of the way. Please speak with me before using those resources so I can get you some replacement textures if you need to use models that use them.
    You can be a Patreon here at this link, and get updates which come once or sometimes twice a month, and get more of a voice in how the map is made. https://www.patreon.com/user?u=12840784
    Being a Patreon is not required, but is appreciated.
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