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Beta Cliff Roads 1.5

Modified official Cliff map.

  1. (1.5) Map update + bug fixes.

    Rewzu
    NEW:
    • EU-style Cliff Roads license plate.
    • Shadow softness and sun flare depend on clouds coverage.
    • Minimap background.
    CHANGED:
    • Reworked lighting script.
    • Improved environment lighting.
    • Improved sky colors.
    • Improved fog.
    • Improved water.
    • Improved shadows quality.
    • Reorganized port area.
    • Smoothed out road entrances to the port area.
    • Improved ferry windows.
    • Improved street light colors.
    • Improved street light flares.
    • Improved scenarios.
    • Improved AI waypoints.
    • Improved town roads.
    • Improved ground vegetation.
    • Improved sounds.
    • Updated level info.
    • Cleaned up hierarchy.
    • Updated preview images.
    FIXED:
    • Rock props not working properly.
    • Incorrect water density.
    • Fog not working properly.
    • Some decals flickering.
    • Incorrect render priority of some decal roads.
    • Broken materials of distant islands.
    • Ferry ramp catching tires.
    • Some materials using invalid textures.
    • Broken emissive materials.
    • Some street lights casting shadows unnecessarily.
    • Inverted road normal texture.
    • Missing decal texture.
    • Some scenarios loading incorrect prefabs.
    • Missing vehicle presets for some scenarios.
    • Some objects receiving decals when they should not.
    • A few terrain issues.
    • Some other small fixes.

    Images

    1. CliffRoads_screenshot1.png
    2. CliffRoads_screenshot2.png
    3. CliffRoads_screenshot3.png
    4. CliffRoads_screenshot4.png
    5. CliffRoads_screenshot5.png
    6. CliffRoads_screenshot6.png
    7. CliffRoads_screenshot7.png
    8. CliffRoads_screenshot8.png
    9. CliffRoads_screenshot9.png
    10. CliffRoads_screenshot10.png
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