Alpha Custom Tachometers and Boost Gauges 1.0.0

(Currently 1) new tachometer and forced induction apps for any vehicle

  1. Darthbob555
    This mod plans to add in some new tachometer (and matching forced induction) apps. Currently, this mod adds one theme of apps called Velocity. Velocity is a more race-focused and simplified design.

    tacho1.png induction1.png

    There are a range of colour schemes you can choose from, the default being a BeamNG style, and you can cycle between them by right clicking on the apps. All apps are independent of each other and so you can have different colour schemes on matching forced induction and tachometer apps if you wish. The colour scheme you select then also becomes the default for you on next launch.

    Left clicking on the apps cycle through the gauge's units (MPH, KPH, inHg, etc)

    tacho2.png tacho3.png tacho4.png
    induction4.png induction3.png induction2.png

    I intend to add many more themes, though I haven't had much time to do so, but I am happy with the Velocity theme so thought I'd publish it for others to enjoy :).

    As always, if you find any bugs or issues, feel free to PM me so I can fix them :).

    Enjoy!

Recent Reviews

  1. thegaming11
    1. Darthbob555
      Author's Response
      I probably won't be adding in specific real-life tachometers, but I will be adding in different types such as race cars, vintage, modern, technological etc. in the future :)
  2. mrwallace888
    mrwallace888
    5/5,
    Version: 1.0.0
    Well-done. If I were you, I'd still put a fuel and heat thing somewhere on it though, because that's actually useful to know, along with indicators and stuff. Or make it a separate app.

    Also some theme suggestions:
    -Forza Horizon 1, 2, 3, or 4
    -Need For Speed Hot Pursuit, 2015, or Heat

    Mostly just want more skins that use gauge needles, because I think it looks better. Maybe a vanilla Tachometer that uses a gauge needle?
    1. Darthbob555
      Author's Response
      Thanks :). I do plan on adding an additional version that has more features to it so that you can have a choice of having all features if you want. I have quite a lot of ideas for new tachometers it's just a matter of having time to get them implemented ;)
  3. potwor12
    potwor12
    4/5,
    Version: 1.0.0
    Awesome thing - gives me NFSU2 vibes. Just one complaint, change the font to something cleaner - the one that's currently in place is a little hard to read, and frankly reminds me of Steam Greenlight trash made in Unity.
    1. Darthbob555
      Author's Response
      Thanks :). I do want to change the font; of all things about it that's one of the things I dislike the most. I'm trying to find something that fits quite nicely but rest assured I'll change it in the near future :)
  4. TheBlueS14
    TheBlueS14
    5/5,
    Version: 1.0.0
    Nice to see extra tachos, don't see much these days.
  5. TurboedRx7
    TurboedRx7
    5/5,
    Version: 1.0.0
    I really love this tach its perfect and the boost gauge, but I noticed the boost gauge isn't that accurate when compared to the regular. The regular will show 42psi and this one shows around 26 but other then that its amazing.
    1. Darthbob555
      Author's Response
      I'm glad you like it :)! If I remember correctly the vanilla UI applies like a 'padding' amount to the actual boost pressure, so although it says a certain amount, the turbo won't actual get to that point.
      However, that being said, the actual turbo data from the vehicle itself isn't always accurate, since the max pressure isn't always the max actual pressure, and plenty of times you can go past the redline so ¯\_(ツ)_/¯
  6. Spectxre
    Spectxre
    5/5,
    Version: 1.0.0
    Ty i wanted a new speedometer! im getting tired of the F1 speedometer and the normal speedometer
  7. SKB
    SKB
    5/5,
    Version: 1.0.0
    noice! what about the lights, signals and stuff?
    1. Darthbob555
      Author's Response
      Thanks :). I was going for a more minimilistic look so temperature gauages and turn signals and other misc stuff aren't shown. The lights are though - the area where the speed is shown illuminates green and blue (for low beam and high beam) :)
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