This mod is awesome!!
Dismiss Notice
In the upcoming weeks mod approvals could be slower than normal.
Thank you for your patience.
In the upcoming weeks mod approvals could be slower than normal.
Thank you for your patience.

Customizable Engines and Drivetrains 1.4.1
Customizable engines and transmissions that can be personalized with tuning window
-
-
-
TeeJ
- 5/5,
I love this mod because i own a 1990 honda civ hatch and it helps me with doin stuff with the engine. thnx for making it.
-
shnalla
- 5/5,
instantly liked it ! Easy to use. It's perfect to make offroad vehicle and rock crawler more realistic and fun.
-
Holiace
- 4/5,
Really good mod. It's a great start to making engine modification really easy and intuitive.
There are loads of things still to come, I bet. Like an automatic gearbox that we can customize instead of just the manual one. Also, being able to choose how many gears that are available.-
Author's Response
I made the gearbox manual cause then you also get arcade auto if you really want auto, customizing ammount of gears is not possible right now, because the way gearboxes work is you just line up gear ratios aftear eachother, and as far as i know it's not possible to directly add text to the jbeam from the tuning window,
-
Tony Bamanebaeo
- 4/5,
When I set the max RPM higher on any vehicle, it just reaches its normal deadline. How can I make it so it can actually reach the increased RPM?
-
Author's Response
If you just increase the redline then it will do that, you have to also tune the rpm variables so that the engine actually has any torque at that rpm, it's hard to explain, I do need a tutorial video, I know. But I'm not a video maker.
-
The_Badger
- 5/5,
Love this mod!! Any chance of making a similar mod that increases the grip level on the tyres? I think it would compliment this mod well if it's possible.
-
Author's Response
I got that planned, yes. But for now I'm gonna finish this mod first, by getting 1.0 done.
-
-
hockey6464
- 4/5,
Great job! Would be 5 stars if there was a customizable supercharger for the moonhawk and barstow
-
Author's Response
Superchargers are not really possible yet, yes i can make a turbo that has same amount of boost everywhere, but when you try to make it variable it doesn't really work anymore.
-
-
Author's Response
Remember to ask for permission when using files from other people, you got permission to use my files as long as you credit me if you end up using my files.
-
-
-
Author's Response
Thanks! it could be better, if i were better at jBeams, there's a few things i want to add, but I just don't have the skill for it.
-
-
-
-
Punch_Drunk
- 5/5,
Very nice, Very fun! any plans to add the turbo to the custom engine for any car? (d-series)
-
Author's Response
if there's enought demand for it, for now there's more inportant things, since D-series doesnt get any turbos in standard game i didnt add any.
-
Chrystale
- 5/5,
Didn't think this was possible. So I guess everything can be put as an in-game variable?
Also, the Max. rev range 4 for most engines is 400, not 4000. It's missing an extra zero.-
Author's Response
It's fixed in 0.9, that is still awaiting approval, even though I posted it like 12 hours ago.
-
Rainvest
- 5/5,
No forced induction? You guys should add the turbos and superchargers to the engines and allow for customization for the clutch torque and wastegate psi. I love the mod though.
-
Author's Response
Turbos are added in 0.9, to those cars that come with turbos stock, it's awaiting approval.
-
-
-
Author's Response
Well without you it would have taken far longer, having to learn everything myself, instead of learning from you. Your help with compiling the engines is greatly appreciated.
-
-
toxickiller
- 5/5,
It's awesome as i read it but i installed it but cant seem to find it in the vehicle cfg only the standard tuning option are there for them tires
-
Author's Response
You need to first go to vehicle config and put the customizable engine into the car, then you can go to tuning window and change torque curve.
-
Page 4 of 5