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In the upcoming weeks mod approvals could be slower than normal.
Thank you for your patience.

Unsupported Dawn of the Wreckoning - "Failrace's TestTrack" v2.0 R4+2

Major update to JonasTMT's original map - New look, roads, features and a challenging scenario!

  1. Release 4 - Quickplay, new paths and a fallen sign

    EvilMcSheep
    Biggest update yet!
    Changes:
    > Added 11 Quickplay routes, thanks to Stude for suggesting this feature!
    qplay.jpg
    Post your best times in Discussion!
    > Added three.5 new alternate paths
    20170723141218_1.jpg 20170723141029_1.jpg 20170723154918_1.jpg 20170723155805_1.jpg
    > Increased the detail in ground materials
    20170723155322_1.jpg
    > More mesh grass changes
    > Rebuilt the second jump a little so it hopefully won't randomly cave in again, the speed needed to make it is about the same as before
    > Small AI path tweaks
    > Improved billboard and sign textures
    > Changed the decals around turn 1 to fix/decrease flicker
    > Added some arrows to make the proper reverse path around 'the pit' jump more clear
    > Lowered the ramp a tiny amount so dragging parts no longer get caught on it
    > The sign in front of spawn, that was constantly being driven through has fainted
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