Deadzone [Trains already on tracks] 1.4.3

The most diverse BeamNG map

  1. Trains!

    Thijs Hof
    What changed?
    • More room around the train track allows bigger trains to drive around the whole map.
    Whats new?
    • Trains are now prepositioned on the map, no more head aches because of trying to align the train.

    Download the train here:
    https://beamng.com/threads/train-locomotives.57150/

    Screenshots:
    screenshot_00015.png screenshot_00016.png screenshot_00017.png screenshot_00018.png
  2. 0.11 Fix

    Thijs Hof
    Changes:
    - AI drives correctly over the 9km straight road
    - Fixed missing textures on ramps and bridges
    - Added multiple spawn points
    Flippi 284 likes this.
  3. Detail update

    Thijs Hof
    What's new?
    • 9 km straight road looks like a real road
    • Giant dynamic supsension bridge
    • New ramps
    • Location for "jumping over rocks and crashing into houses" (itxploded)
    • Random details and improvements
    screenshot_00000.png screenshot_00001.png screenshot_00002.png screenshot_00004.png screenshot_00006.png
  4. Trains!

    Thijs Hof
    This update adds a train track and test site to the Deadzone. The train will already be positioned on the track, just press tab to switch between the vehicles.

    screenshot_00020.png screenshot_00021.png screenshot_00022.png screenshot_00023.png screenshot_00024.png screenshot_00025.png screenshot_00026.png screenshot_00027.png
    KKG Clan and CarBro74 like this.
  5. Deadzone 1.2: Offroad madness

    Thijs Hof
    This update adds a new offroad track near the airfield, get out your rock crawlers and set the fastest lap!'

    What's changed:
    • Brand new offroad track
    • Removed some floating trees
    screenshot_00017.png screenshot_00018.png screenshot_00019.png
  6. Better AI - Deadzone 1.1

    Thijs Hof
    Whats new:
    • Improved AI support, AI will now drive over bridges and through tunnels.
    • Added connections to the gridmap classics, the tubes, tracks and oval.
    • Fixed the bump at the tunnel entrance.
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