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An Island with Sand Dunes, Roads and Trails
Bug fixes for signs (@bob.blunderton thank you for pointing it out) and the roamer.
This update includes many things:
The Clifton Story: Part 1
Get to the Lighthouse 2
Roads now use the new decal road features
No more need for VM
PLEASE CLEAR YOUR CACHE
before you say there are bugs...
This update includes better collision meshes on:
Speed Limit signs
I also tried to optimize the map by mesh culling and other things
Added Guardrails to the s-curve on the river
New Preview Pics
Van ambulance configs
0.6.1 bug fixes
3 new scenarios
Signs don't eat cars for breakfast... (mostly...)
No texture bug fixed... (reverted to an older material.cs file)
NOT A BUG! Pickup Lightbar now...
Adds a Windmill and lighthouse
And now a Grand Marshall Config!
Sand is not always so Forza-like (to quote WhyBeAre) which makes the Rally Stage 3 a little bit easier...
Added billboard and made mud bog easier to cross. Why? Because the GL83 seems to be outdated...
Blacktop in the city and road smoothing...
Removed warehouse in city and replaced with trees
Adds grass, fixes spawn driveway entrance from road among other things and adds something to the pickup...
Fixes bugs, adds scenarios, adds custom ground model for dunes and some other things...
Optimization of textures and zip size, fixed preview icon size and some road weirdness