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In the upcoming days mod approvals could be slower than normal.
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EMG S560 2020 3.2

A road variant of a track beast

  1. G-Farce
    G-Farce
    5/5,
    Version: 2.0
    It's awesome how you actually update your stuff which is pretty perfect in the first place!
    1. TheCrySick
      Author's Response
      Hi, thanks for this new review! :)
      I have to say that I spend a lot of time for this update, because I’ve got to learn and understand how the .jbeam files work. Know that I can do some easy stuff, I am going to work on some other cars like the R-One, the F355 and the Charger, but I’m also working on something way more complicated for the S560. Soon, you will have an alternative engine for this car. It will be a bit less powerful (320hp), but the torque curve will be way better (the kind of torque curve you can only see on one kind of engine), and this new engine will also preserve your hearing ;)
  2. SirBlank
    SirBlank
    5/5,
    Version: 1.1
    This is amazing! I can't believe how you got the suspension this good, what suspension do you use?
    Also how did you put the files for the backfire? Do you use WinRAR? I had to extract the files and then I could modify the engine with backfire, but I had to then put the car file into vehicles and the sound file into art, so it's like a normal non automation mod.
    1. TheCrySick
      Author's Response
      Hi, first, thanks for your review!
      For the suspensions, this car use pushrods type suspensions with active sports springs, semi-active dampers and passive sway-bars. But the most important thing is: a lot of testing and tuning (a few hours for this built only) ;)
      For the backfire addition: I personally use Peazip, but I think it should work with all kind of unzipping tool
      - Unzip your car in a new folder, be sure to name the folder with the name of your mod
      - Follow this video: https://www.youtube.com/watch?v=iE5h_yHryIM
      - Select the ‘’vehicle’’ and the ‘’art’’ and compress them, the .zip should have the name of your folder/mod and act like a standard automation export! :)
      If you want more information, feel free to PM me :)
  3. G-Farce
    G-Farce
    5/5,
    Version: 1.0
    This is one of those mods that has to be experienced.
    I did not expect to be blown away, but here I am, blown away.
    How did you get that backfire flame on top of the backfire sound?
    The whole package is excellent. You can tell a lot of work went into this.
    Doesn't even feel like an automation car. Miles better quality than many cars on here.

    Rear takes the best parts of a 2013 viper and it looks stunning from the front too. Very well rounded package. Can't believe I'm only driving it now.

    My one gripe with it is it handles a little too realistically. By this I mean the finesse required to drive it is really high. I would personally only make cars handle this "tricky" if they look this good. I can imagine some will complain, but perhaps I need to get used to it, though in future, for your next cars, a touch of understeer can help minimise gamepad frustration. It handles very much on edge and realistic which is what I usually like but it's a double edged sword at the moment here. Maybe I need time to get used to it.
    1. TheCrySick
      Author's Response
      Hi!

      First, thanks for the review! I’m really glad you’ve liked it!

      For the backfire it’s actually quite simple. I’ve found this video and I’ve just followed it: https://www.youtube.com/watch?v=iE5h_yHryIM

      Thanks for all those compliments, I don’t know what to answer!

      I play with a steering wheel, and I have to say that I really like the balance of this car. I’ve also tried it with my keyboard, and I didn’t get any problem to drive it, but I’ve drove it for many hours, so I’m not perfectly objective for this. So you have the point, I going to work on a keyboard/gamepad friendly variant! :)

      I think that I going to increase the rear grip for this new variant, for a better motricity and a less effectiveness front grip.
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