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Enhanced Interior Camera 2.5

Interior camera with new effects

  1. austint30
    This is my first ever BeamNG mod! I have noticed that there aren't many camera script mods available, so I decided to make one to the best of my ability.

    This camera script is a modification of the original driver.lua script that comes with the game. I have added screen shaking effects and additional g-force driven effects to increase the sense of speed and improve the fun-factor of driving overall. These camera effects are partially inspired by Forza and DriveClub.

    Speed screen shake


    Jump g-force effect


    Head-on collision effect


    Drift screen shake


    Features:
    • Subtle screen shake when over 100 mph.
    • Screen shake while drifting.
    • Camera tilts back slightly when accelerating.
    • Camera tilts forward slightly while braking.
    • Camera jerks forward on heavy head-on collisions.
    • Camera jerks forward with heavy upward g-forces. (i.e. driving on loops, hitting ramps or large bumps, hard landings)
    • [NEW v1.2] Smoothing of bumps. Makes Johnson Valley more tolerable in interior view.
    • [NEW v1.3] Added no_shake variant that removes all artificial camera shake effects. (Removed in v2.0. Now Smooth preset)
    • [NEW v2.0] UI App to customize camera effects (with presets)
    • [NEW v2.0] VR presets
    • [NEW v2.0] Lock to horizon options

    How to Enable:
    Go to Options > Camera and enable EnhancedDriver.
    upload_2024-10-29_0-7-7.png
    How to Customize:

    Go to UI Apps > Add App > Enhanced Interior Camera Settings
    This UI app allows you to customize camera effects in great detail. It also provides multiple presets such as: Intense, Smooth, VR (Comfort), and VR (Thrill). You can also create your own presets.
    upload_2024-10-19_16-35-37.png

    Preset Descriptions:
    • Default - The original behavior of the mod at version 1.3
    • Intense - Shake and head motion effects are dialed in a little bit.
    • Smooth - Like default, but with no shake effects.
    • VR (Comfort) - Locks to horizon on both pitch and roll axises.
    • VR (Thrill) - A more fun, but probably more nauseating experience. (My favorite!)

    How to use in BeamMP
    BeamMP will disable this mod when used in a server that does not include it. In order to use it, you need to extract the lua, settings, and ui folders of enhanceddriver.zip into your BeamNG userfolder. Your user folder can be found by navigating to C:/Users/<your name>/AppData/Local/BeamNG.drive/latest. This will instruct BeamNG to load these files without treating it as a "mod."

    Known issues:
    • Does not remember resizing the App UI window. (Tried fixing this, but saving the UI size causes it to flicker in a weird way)
    • Camera jerks forward when using recover vehicle at speed.

    Buy me a coffee! :)



    Compatibility

    Requires at least BeamNG version 0.33.
    If you are on an older version of BeamNG, please try downloading previous versions of the mod from the table below.

    +-------------+-------------------------+
    | Mod Version | Minimum BeamNG Version |
    +-------------+-------------------------+
    | ㅤㅤㅤㅤㅤ2.5 |ㅤㅤㅤㅤㅤ0.33 | Download |
    | ㅤㅤㅤㅤㅤ2.4 |ㅤㅤㅤㅤㅤ0.33 | Download |
    | ㅤㅤㅤㅤㅤ2.3 |ㅤㅤㅤㅤㅤ0.33 | Download |
    | ㅤㅤㅤㅤㅤ2.2 |ㅤㅤㅤㅤㅤ0.33 | Download |
    | ㅤㅤㅤㅤㅤ2.1 |ㅤㅤㅤㅤㅤ0.33 | Download |
    | ㅤㅤㅤㅤㅤ2.0 |ㅤㅤㅤㅤㅤ0.33 | Download |
    | ㅤㅤㅤㅤㅤ1.3 |ㅤㅤㅤㅤㅤ0.28 | Download |
    | ㅤㅤㅤㅤㅤ1.2 |ㅤㅤㅤㅤㅤ0.27 | Download |
    | ㅤㅤㅤㅤㅤ1.1 |ㅤㅤㅤㅤㅤ0.27 | Download |
    | ㅤㅤㅤㅤㅤ1.0 |ㅤㅤㅤㅤㅤ0.27 | Download |
    +-------------+-------------------------+



    Links:




    YouTube videos featuring this mod:



Recent Reviews

  1. Neverless
    Neverless
    5/5,
    Version: 2.5
    I dont know why i never rated this. I must let a sorry slip! This mod is great, it always gave me so much fun driving in first person! Thank you so much
  2. gamerphobia
    gamerphobia
    3/5,
    Version: 2.5
    Hi, this mod really tanks FPS on some machines. Tried with and without (enabled and disabled) only this mod on 3060 gpu and noticed drops of about 40-50 fps. I sit at a comfortable 165fps at my monitors refresh rate and with this mod i cant get higher than 90
    1. austint30
      Author's Response
      Hmm, weird. I use my own mod when playing in VR and I don't notice a difference in performance when switching my camera views. And my framerate is already quite low in VR (average about 40-50 fps). I'll take a look regardless and see if I can reproduce it.
  3. Lunystovetop86
    Lunystovetop86
    5/5,
    Version: 2.5
    this is a must have if you like in car camera wheel and pedal set up!!!!!
  4. Petit Loup 985
    Petit Loup 985
    5/5,
    Version: 2.5
    Is so cool
  5. KLAX
    KLAX
    5/5,
    Version: 2.5
    perfect execution. thank you! ;)
  6. Ja.L
    Ja.L
    5/5,
    Version: 2.5
    Much needed improvement with the last update. Besides that issue, the mod was amazing. Mod is now perfect in my eyes. 10/10.
  7. Georgia Dawg
    Georgia Dawg
    5/5,
    Version: 2.5
    Great mod! I love how stable the view is when bouncing down a rocky road. Still having all the feeling of the cars movment. Works great with "Beam Eye Tracker".
    My one wish would be: is there a way to add a setting so you can move the seat (view) from Driver to Passenger and back? Right now, we can move up, down, tilt, forward, and back. But if the view is too far driver, you cannot move the view more center or the other way. More of an issue with mods than Dev. vehicles. Amazing first Mod!
    1. austint30
      Author's Response
      It won't be very easy to be able to attach the camera to the passenger seats of most vehicles, sadly. Official BeamNG vehicles do not have a camera node placed at the passenger seats, so my mod doesn't know where to place the camera without explicitly coding where the seats are in each vehicle.
  8. bunkasan
    bunkasan
    5/5,
    Version: 2.4
    Hey, awesome mod, love it. Sadly I speak no git, but the code snippets you are looking for to hide the apps can be found in the old "Look Ahead" Cam mod. Main part:

    if self.disabledCockpitApps == false then
    --pretend to be the driver camera
    guihooks.trigger('onCameraNameChanged', {name = "driver"})
    self.disabledCockpitApps = true
    end

    Works perfect for me.
    1. austint30
      Author's Response
      Thank you for this. It works! I have submitted update v2.5 with this added in. Should be out soon when the admins approve it.
  9. brightontousignaut
    brightontousignaut
    5/5,
    Version: 2.4
    this is so good. is very good for automation cars as the cams on there are stiffer than stiff. also, looked at the wiki (the wiki, not documentation) and find that to make the ui apps invis, you type in "cockpitCamera" this might not work but it could. the wiki shows this example "[0.336, 0.10, 1.12, 65, "f1ll","f1r","f2ll","f2r","f8l","f8r",{"cockpitCamera":true}] //Cockpit camera is used by the UI apps to disable apps when in cockpit view" to keep it with the rules of it being a review, this is a review and this is a good mod
  10. TheExtraMile
    TheExtraMile
    5/5,
    Version: 2.4
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