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In the upcoming weeks mod approvals could be slower than normal.
Thank you for your patience.

Beta ExplosionsNG 1.1.5

Destroy vehicles with explosives, temporal entities, a collapsing star and more! Includes chaos mode

  1. Fuses + Chaos Mode

    Darthbob555
    This update predominantly brings two new features that have been heavily requested:

    Chaos Mode
    upload_2024-6-1_14-37-29.png Screenshot2024-06-01141705.png
    Clicking the dice icon at the top right of the configuration page will bring you to a new screen. When active, it will create a new, random explosive around your vehicle at set intervals. This screen allows you to configure the settings for the mode, including restricting what explosives are allowed to be created, how often they are created, and more. Note that The Convergence is purposely omitted here ;).

    Fuses/Delays
    When placing explosives, there is now an option to specify the delay between a configuration being detonated, and the explosive actually going off.
    ezgifcom-video-to-gif-converter.gif

    Tweaks and Fixes:
    • Fixed the cluster explosive sometimes not ever finishing
    • Fixed anomaly and star light flickering when initially spawned
    • Changed star light to scale with its animations
    • Adjusted the blending mode of the textures on the supernova model
    • Increased lifetime of the gravity orbs
    • Tweaked timings of attacks in phase 4 of The Convergence - implosion (yellow) attacks are slightly more lenient (~25%) in the later subphases as some were a little unfair when resetting your vehicle
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