This update brings some additional tweaks (quite a lot behind the scenes), but most excitingly: a new explosive!
Black Hole Explosive
![]()
![]()
![]()
The black hole is a tier 3 explosive that passively attracts vehicles towards it. It's main source of vehicular damage comes from its pulse attack which will fire out shockwaves that violently pull vehicles towards it.
Tweaks and Fixes:
- Adjusted the width of The Convergence boss bar. It will use a slightly wider percentage of the screen, but will now cap out at a set value (only noticeable if you have a 4k monitor or higher). This also fixes an issue where the text is cut off if the the monitor size is 720p or lower.
- Fixed binary star system in Type Ia of the supernova explosive not being correctly coloured white (as there are white dwarf stars)
- Fixed being able to view and edit currently detonating explosives
- Fixed a bug in the orbital strike explosive stats stating it has more energy than it should do. The power of each shockwave it produces has been increased by 25% to be in line with its tier
- Lots of behind the scenes stuff going on, but no noticeable changes (I hope
)
Dismiss Notice
In the upcoming weeks mod approvals could be slower than normal.
Thank you for your patience.
In the upcoming weeks mod approvals could be slower than normal.
Thank you for your patience.

Beta ExplosionsNG 1.1.5
Destroy vehicles with explosives, temporal entities, a collapsing star and more! Includes chaos mode
Tags: