Important note - animations have been disabled (intentionally) in the base game to improve UI performance. As such, a chunk of animations in this mod have stopped working. Some animations will still play; a lot will not, particularly any slide in/out animations. There is very little I can do about this going forward.
Update Notes:
This update brings in the ability to save and load configurations/sets of explosives. One of the main annoyances is that you can set up a number of explosives, but if you detonate them, you have to re-set them up again if you want to repeat them.
This update allows you to save the current list of explosives (note: it will only save inactive explosives). From that point on, you can then load them at any time. You can also load multiple configurations before detonating any of them.
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Additionally, this update fixes a bug with The Anomaly explosive, where the audio range was not set up to correctly fade. It meant that if you were on the edge of the sound range, it will either play at full volume or no volume, with no in-between.
Beta ExplosionsNG 1.2.0
Destroy vehicles with explosives, temporal entities, a collapsing star and more! Includes chaos mode
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