Beta Ford Engines 2026.01.02

Contains Ford engines made using the Automation game and real life technical specifications.

  1. 2026.01.02: Support/fixes for BeamNG updates 0.34, 0.35, 0.36, 0.37, and 0.38

    JITTERUSA
    I can’t believe it’s already been 1 year since I last posted an update for my mod. Life has been busy, resulting in very little time to work on this. This update mostly consists of adding support for new vehicles and fixing remastered vehicles that BeamNG has done in their updates throughout the last year.

    Please note that I still enjoy working on this mod and try to during any free time I get. My goal is still to add all the Ford engines and vehicles throughout of all of Ford’s history. However, updates may be very infrequent and/or the content of the updates may be small.


    0.34
    Moved preexisting 1930’s Ford vehicle configs to the Bruckell Nine (previously on Burnside Special)
    • Flathead 221CUI V8:
      • 1932 Ford Model 18
      • 1938 Ford Model 81A
      • 1938 Ford Pickup (moved from Gavril D-Series)
    • Lincoln L-Head 382CUI V12:
      • 1933 Lincoln Model KA
    • Lincoln L-Head 414CUI V12:
      • 1934 Lincoln Model KA
    • Lincoln L-Head 448CUI V12:
      • 1932 Lincoln Model KB
    • Lincoln-Zephyr 267CUI V12:
      • 1936 Lincoln Zephyr


    0.35
    BeamNG fixed issues with vehicle spawning errors. This fixed the issue with my mod when someone tries to spawn one of the vehicle configs on a mod vehicle that wasn’t install would cause the vehicle to fly into infinity.


    Hirochi Sunburst Remaster (preexisting configs)
    • EcoBoost 1.0L I3:
      • 2015 Ford Mondeo (Europe)
    • Duratec 1.8L I4:
      • 2000 Ford Focus (Europe)
    • Duratec 2.0L I4:
      • 2007 Ford Focus (Europe)
      • 2012 Ford Focus
    • Duratec 2.5L I4:
      • 2010 Mercury Milan
      • 2010 Ford Fusion SE
      • 2013 Ford Fusion SE
    • Duratec 3.0L V6:
      • 2005 Ford Five Hundred
      • 2005 Mercury Montego
      • 2006 Ford Fusion SEL
      • 2006 Lincoln Zephyr
      • 2006 Mercury Milan
      • 2007 Ford Mondeo ST220 (Europe)
      • 2007 Ford Mondeo Titanium (Europe)
      • 2010 Mercury Milan
      • 2011 Ford Fusion SEL
    • Duratec 3.5L V6:
      • 2007 Lincoln MKZ
      • 2008 Ford Taurus
      • 2008 Mercury Sable
      • 2010 Ford Fusion Sport
      • 2013 Ford Police Interceptor Sedan
      • 2013 Ford Taurus
    • Zetec 2.0L I4:
      • 2004 Ford Focus (Europe)
    • FR9 358CUI V8:
      • 2017 Ford Fusion NASCAR


    Moved preexisting Ford Falcon (Australia) vehicle configs to the ETK 800-Series (previously on Hirochi Sunburst)
    • Windsor 5.0L V8:
      • 2000 FTE TE50
      • 2000 FTE TL50
      • 2001 Ford Falcon XR8
    • Windsor 5.6L V8:
      • 2001 FTE TL50
      • 2001 FTE TS50
    • Triton 5.4L V8:
      • 2002 Ford Falcon XR8
      • 2002 Ford Falcon XT
      • 2003 Ford Falcon FPV GT
      • 2006 Ford Fairmont Ghia
      • 2007 Ford Falcon FPV GT Cobra
      • 2008 Ford Falcon FPV GT
      • 2008 Ford Falcon XR8
    • Barra 4.0L I6:
      • 2002 Ford BA Falcon
      • 2002 Ford BA Falcon XR6 Turbo
      • 2005 Ford BF Falcon
      • 2005 Ford BF Falcon XR6 Turbo
      • 2008 Ford FG Falcon
      • 2008 Ford FG Falcon XR6 Turbo
      • 2016 Ford FG Falcon XR6 Sprint


    0.36
    Burnside Special Refresh (preexisting configs)
    • Mileage Maker 215CUI I6:
      • 1952 Ford Customline
    • Mileage Maker 223CUI I6:
      • 1954 Ford Crestline
      • 1956 Ford Fairlane
    • Flathead 226CUI I6:
      • 1946 Ford Coupe
    • Flathead 136CUI V8:
      • 1948 Ford Vedette
    • Flathead 239CUI V8:
      • 1939 Mercury 8
      • 1946 Ford Coupe
      • 1952 Ford Customline
    • Flathead 255CUI V8:
      • 1949 Mercury Coupe
      • 1950 Ford Police Car
    • Flathead 337CUI V8:
      • 1949 Lincoln Cosmopolitan
    • Ford Y-Block 239CUI V8:
      • 1954 Ford Crestline
    • Ford Y-Block 256CUI V8:
      • 1954 Ford Police Car
      • 1954 Mercury Monterey
    • Ford Y-Block 272CUI V8:
      • 1955 Ford Customline
      • 1955 Ford Customline
      • 1955 Ford Fairlane
      • 1957 Ford Custom 300
    • Ford Y-Block 292CUI V8:
      • 1955 Ford Thunderbird
      • 1955 Mercury Montclair
      • 1956 Ford Fairlane
      • 1956 Ford Thunderbird
      • 1957 Ford Fairlane
      • 1957 Ford Thunderbird
    • Ford Y-Block 312CUI V8:
      • 1956 Ford Thunderbird
      • 1956 Mercury Montclair
      • 1956 Mercury Medalist
      • 1957 Ford Thunderbird
      • 1957 Mercury Montclair
    • Lincoln Y-Block 317CUI V8:
      • 1952 Lincoln Capri Carrera Panamericana
      • 1952 Lincoln Cosmopolitan
      • 1954 Lincoln Capri Carrera Panamericana
      • 1954 Lincoln Cosmopolitan
    • Lincoln Y-Block 341CUI V8:
      • 1955 Lincoln Capri
    • Lincoln Y-Block 368CUI V8:
      • 1956 Lincoln Premiere
      • 1957 Lincoln Capri Landau
      • 1957 Mercury Turnpike Cruiser Indy Pace Car
    • Lincoln-Zephyr 292CUI V12:
      • 1940 Lincoln Zephyr
      • 1946 Lincoln Continental
      • 1948 Lincoln Continental
    • Lincoln-Zephyr 306CUI V12:
      • 1946 Lincoln Continental


    Ibishu Miramar Refresh (preexisting configs)
    • Pinto 1.3L I4:
      • 1970 Ford Taunus (TL13H)
    • Pinto 1.6L I4:
      • 1970 Ford Taunus (TL16H)
      • 1970 Ford Taunus GT (TL16G)
      • 1974 Ford Taunus (TL16L)
    • Pinto 2.0L I4:
      • 1974 Ford Taunus (TL20H)
    • Cologne 1.8L V6:
      • 1971 Ford Taunus P7B 17M
    • Cologne 2.0L V6
      • 1964 Ford Taunus P5 20M
    • Cologne 2.3L V6:
      • 1967 Ford Taunus P7A 20M
    • Cologne 2.6L V6:
      • 1969 Ford Taunus P7B 26M


    Moved preexisting Ford Escort (early generations) vehicle configs to the Ibishu Miramar (previously on Gavril Barstow)
    • Pinto 1.6L I4:
      • 1975 Ford Escort Mexico
    • Pinto 2.0L I4:
      • 1976 Ford Escort RS 2000


    Moved preexisting small Ford truck vehicle configs to the Ibishu Miramar (previously on Gavril D-Series)
    • Lima 2.3L I4:
      • 1979 Ford Courier
    • Pinto 2.0L I4:
      • 1988 Ford P100 (Brazil)


    Moved preexisting Ford school bus vehicle configs to the Gavril MD-Series (previously on Wentward DT40L)
    • Lincoln Y-Block 279CUI V8:
      • 1954 Ford B-750
    • Lincoln Y-Block 302CUI V8:
      • 1956 Ford B-750
      • 1963 Ford B-700
    • Lincoln Y-Block 332CUI V8:
      • 1963 Ford B-750
    • Truck Six 240CUI I6
      • 1965 Ford B-500
    • Truck Six 300CUI I6
      • 1965 Ford B-600
    • Godzilla 7.3L V8
      • 2022 Blue Bird Vision


    0.37
    ETK I-Series engine refresh (only 3d models were updated, no vehicle configs)


    Updated all vehicle configs to match the formatting of the vehicle selector refresh


    Gavril Grand Marshal limousine. These are new configs added to the mod. The vehicle configs are United States presidential limousines.
    • Lincoln L-Head 414CUI V12:
      • 1939 Lincoln Sunshine Special Limousine
    • Lincoln L-Head 336CUI V8:
      • 1950 Lincoln Cosmopolitan Limousine
    • MEL 430CUI V8:
      • 1961 Lincoln Continental Limousine
      • 1961 Lincoln Continental Limousine (1964 Project Quick Fix)
      • 1961 Lincoln Continental Limousine (1967 Project R-2)
    • MEL 462CUI V8:
      • 1967 Lincoln Continental Limousine
    • Lima 460CUI V8:
      • 1972 Lincoln Continental Limousine
    • Windsor 5.0L V8:
      • 1989 Lincoln Town Car Limousine


    0.38
    Added support for the Hirochi HT-55 and Hirochi WL-40 for the following items:
    • Unreal radiator
    • Unreal oil cooler
    • Unreal ECU
    • Crate engines (please note that most of the crate engines are meant for race cars, not heavy machinery, so performance might not be ideal)


    New Engine Family and New Race Vehicle Configs
    New Engine Family

    All vehicle configs mentioned below are added to the ETK K-Series and Foxbody’s 6th Generation Ford Mustang (S550) mod (Download Link: https://2fast.racing/forums/resources/6th-generation-ford-mustang-s550.39/). I have future plans of making the supercharged variants of this engine family (Carnivore 5.2L V8 and Predator 5.2L V8) since Automation now supports superchargers.
    • Voodoo 5.2L V8:
      • 2016 Ford Mustang Shelby GT350
      • 2016 Ford Mustang Shelby GT350R
    • Aluminator 5.2L V8:
      • 2016 Ford Mustang GT4
      • Added to crate engines (no vehicle configs)


    New Race Vehicle Configs

    Please note that certain specifications couldn't be found/researchable or couldn't be replicated in BeamNG so these configs may not be completely accurate.
    • 1965 Lotus Type 38 Ford, Indy 256CUI V8, added to Civetta Bolide
    • 1967 Ford GT40 MKIV, FE 427CUI V8, added to Civetta Bolide
    • 1967 Lotus Type 51, Kent/Crossflow 1.6L I4, added to Civetta Bolide
    • 1970 Lotus Type 49C, Cosworth DFV 3.0L V8, added to Civetta Bolide
    • 1972 Lotus Type 72D, Cosworth DFV 3.0L V8, added to Civetta Bolide
    • 1977 Lotus Type 78, Cosworth DFV 3.0L V8, added to Civetta Bolide
    • 1988 Ford Sierra Cosworth RS500 Group A, Cosworth YB 2.0L I4, added to Bruckell LeGran
    • 1997 Ford Mustang Cobra Trans Am, Roush 310CUI V8, added to Soliad Wendover
    • 2004 Ford Cobra Concept, Concept 6.4L V10 (based on Triton V8), added to ETK K-Series
    • 2013 Ginetta G40 Junior, Zetec 1.8L I4, added to ETK K-Series
    • 2013 Ford Mustang Boss 302R, Coyote 5.0L V8, added to ETK K-Series and Foxbody’s 6th Generation Ford Mustang (S550) mod (Download Link: https://2fast.racing/forums/resources/6th-generation-ford-mustang-s550.39/)
    • 2015 Ginetta G40 GT5, Zetec 1.8L I4, added to ETK K-Series
    • 2016 Ford F-150 RTR Ultimate Funhaver, EcoBoost 3.5L V6 (twin turbo), added to Gavril D-Series
    • 2017 Ginetta G55 GT4, Duratec 3.7L V6, added to ETK K-Series
    • 2017 BAC Mono, Duratec 2.5L I4, added to Civetta Scintilla


    Automation The Car Company Tycoon Game Al Rilma Update and Other Changes
    • With the Al Rilma update to Automation, they now support superchargers. This means that I can now finally make Ford’s supercharged configs. Depending on what specifications that I can find, you should expect to supercharged Ford engines appear in my mod within the next future updates.
    • Also with the Al Rilma update, they changed how engine data from Automation exports to BeamNG. I am currently looking into this to see if it will effect or not how I make my mod.
    • Removed support for the Soliad Spica vehicle mod because it got removed from the BeamNG mod repository.
    • Put unreal oil coolers into 1 jbeam file under common to match how the unreal radiators and unreal ECUs were made (previously the oil cooler jbeam files were under the corresponding vehicle folder).
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