What's Changed
Full Changelog: v1.0.8...v1.0.9
- docs: expand Tests and Structure sections by @KRtekTM in #70
- Enable CodeQL scanning by @KRtekTM in #74
- chore: bump version to 1.0.9 by @KRtekTM in #72
- feat: allow removing fuel types by @KRtekTM in #71
- Fix total fuel cost persisting between vehicles by @KRtekTM in #73
- Detect on-foot player and use food energy units by @KRtekTM in #77
- docs: add CodeQL badge by @KRtekTM in #76
- Simulate food fuel consumption by @KRtekTM in #78
- Show fuel units in price editor by @KRtekTM in #79
- Fix on-foot distance calculation by @KRtekTM in #80
- Add instant CO₂ emissions display with EU rating by @KRtekTM in #81
- Fix idle fuel readings and average consumption by @KRtekTM in #82
- Replace EU star/letter with CO2 class SVG icons by @KRtekTM in #85
- Reduce averaging window for CO2 metrics by @KRtekTM in #86
- feat: add trip average CO2 emissions by @KRtekTM in #87
- Align app UI element order with settings by @KRtekTM in #89
- Fix average CO₂ label updating from wrong value by @KRtekTM in #90
- Merge dev changes by @KRtekTM in #91
- Reset averages when engine stops by @KRtekTM in #92
- test: cover additional CO2 scenarios by @KRtekTM in #93
- Fix zero fuel usage when coasting by @KRtekTM in #94
- Clamp unrealistic instant consumption spikes by @KRtekTM in #95
- Add trip total NOx emissions by @KRtekTM in #97
- Update preview by @KRtekTM in #96
- Add hydrogen fuel support with temperature-aware NOx emissions by @KRtekTM in #98
- docs: update features for new release by @KRtekTM in #102
- feat: add emission factors for additional fuel types by @KRtekTM in #103
- feat: allow datapoint reordering by @KRtekTM in #104
- Detect game pause and display status in Fuel Economy UI by @KRtekTM in #108
- test: verify lua scripts by @KRtekTM in #110
- Pause updates when game is paused by @KRtekTM in #111
- Expose UI data via local web endpoint by @KRtekTM in #113
- Allow Fuel Price Editor to be closed by @KRtekTM in #114
- feat: expose additional trip metrics via web UI by @KRtekTM in #115
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In the upcoming weeks mod approvals could be slower than normal.
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In the upcoming weeks mod approvals could be slower than normal.
Thank you for your patience.
Fuel Economy 1.0.15
Track your fuel efficiency in real time - get realistic fuel economy monitoring in BeamNG.drive!
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