What's Changed
Full Changelog: v1.0.12...v1.0.13
Full Changelog: v1.0.11...v1.0.12
Full Changelog: v1.0.10...v1.0.11
- Account for NOx from hydrogen combustion by @KRtekTM in #117
- feat: support configurable emission factors by @KRtekTM in #119
- Update preview by @KRtekTM in #120
- Display actual localhost endpoint port by @KRtekTM in #123
- Fix Fuel Price Editor input width by @KRtekTM in #124
- Compute direct average consumption using cumulative totals by @KRtekTM in #127
- fix: enforce menu stacking by @KRtekTM in #128
- fix: restore units after leaving Food fuel type by @KRtekTM in #129
- Fix electric instant efficiency when ignition off by @KRtekTM in #130
- Preserve trip data across game resets by @KRtekTM in #131
- Include electric CO2 factors in trip averages by @KRtekTM in #134
- docs: explain average consumption algorithms by @KRtekTM in #136
- Reduce endpoint debug logging by @KRtekTM in #137
- docs: explain average consumption algorithms by @KRtekTM in #138
Dismiss Notice
In the upcoming weeks mod approvals could be slower than normal.
Thank you for your patience.
In the upcoming weeks mod approvals could be slower than normal.
Thank you for your patience.
Fuel Economy 1.0.15
Track your fuel efficiency in real time - get realistic fuel economy monitoring in BeamNG.drive!
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