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Fuel Economy 1.0.15

Track your fuel efficiency in real time - get realistic fuel economy monitoring in BeamNG.drive!

  1. Persist minimized widget state

    KRtekTM
    Persist minimized widget state
  2. Add minimize toggle

    KRtekTM
  3. Make it compatible with 0.37 while keeping backwards compatibility with previous versions

    KRtekTM
  4. Fix widget resetting when electric car regenerating or coasting

    KRtekTM
  5. Emission metrics, new fuel types, bug fixes & UI improvements

    KRtekTM
    What's Changed
    • docs: expand Tests and Structure sections by @KRtekTM in #70
    • Enable CodeQL scanning by @KRtekTM in #74
    • chore: bump version to 1.0.9 by @KRtekTM in...
  6. Display fuel type and auto-switch units

    KRtekTM
    What's Changed
    • Display fuel type and auto-switch units by @KRtekTM in #66
    • feat: support per-fuel pricing by @KRtekTM in #67
    • Reorder settings and bump version to 1.0.8 by @KRtekTM in...
  7. Some bug fixes

    KRtekTM
    What's Changed
    • Ensure Fuel Price refreshes with engine off by @KRtekTM in #59
    • increase version number to 1.0.7 by @KRtekTM in #60
    • Persist style selection by @KRtekTM in...
  8. FIX [mod cars] Pause fuel economy calculations when engine is off

    KRtekTM
    What's Changed
    • FIX [mod cars] Pause fuel economy calculations when engine is off by @KRtekTM in #55
    Full Changelog: v1.0.5...v1.0.6
  9. fix: persist trip counters across game restarts

    KRtekTM
  10. Add Fuel Price Editor window

    KRtekTM
    What's Changed
    • Avoid infinite instant consumption at low speeds by @KRtekTM in #45
    • chore: bump version to 1.0.4 and restyle trip fields by @KRtekTM in #46
    • Load fuel price from user settings directory by...
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