Here's the track's first round of bug fixes. Thanks for helping me get it perfect!
1. Fixed the collision problem at the starting line caused by the misaligned trailer
2. The Tunnel walls, which didn't collide and were also misaligned
3. Removed the asphalt patches from the AI path, double checked all decal roads
4. Removed Fence collisions (redundant)
5. Repaired the car bridge's model (flatting tires)
6. resized banner textures (way too big)
7. Added AI paths to the oval tracks.
Dismiss Notice
In the upcoming weeks mod approvals could be slower than normal.
Thank you for your patience.
In the upcoming weeks mod approvals could be slower than normal.
Thank you for your patience.

Beta Grand Valley Speedway 0.37
Here's the original fictional track built for 24H racing.