This update brings the mod inline with the game and fixes most* of the bugs and broken features that have accumulated over the last few years.
*I have no doubt I will have missed some.
I'm intending to update some of my older mods that haven't completely fallen apart from updates to the game, so that they can continue to be enjoyed - over the years, I've had quite a number of requests to update this mod (and various others) as well as general comments about really enjoying these mods. Since people seem to be really enjoying them, I have decided to try and resurrect them - and also try not to go insane while investigating what has changed in the game since 3 years ago; plus what on Earth the code I wrote should be doing.
There are a number of tweaks and changes to tracks, times, celestials and bug fixes which could very well have been present from the start. It's a list way too long to keep track of and unless you have a previous save file from using this mod many years ago, it shouldn't cause any conflicts - I would recommend that if you want to play through this mod again, to delete your save file (unless you're really attached to it). I have gone through every track to make sure any vehicle changes in the game in the past still allow the tracks to be completed now, and in doing so I have made some tweaks to the tracks or vehicles used to prevent them now being impossible to complete.
This mod will be in a kind of legacy/maintenance/support state where I am no longer actively working on the mod (no more features will be added), but I will do my best to patch it and keep what is there in working order with the game.
Dismiss Notice
In the upcoming weeks mod approvals could be slower than normal.
Thank you for your patience.
In the upcoming weeks mod approvals could be slower than normal.
Thank you for your patience.

Gravitational Racing 1.4
A sequel to gravitational stunting, with race tracks and full dynamic gravity