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Gravitational Racing 1.4

A sequel to gravitational stunting, with race tracks and full dynamic gravity

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  1. Legacy Update

    Darthbob555
    This update brings the mod inline with the game and fixes most* of the bugs and broken features that have accumulated over the last few years.

    *I have no doubt I will have missed some :p.

    I'm intending to update some of my older mods that haven't completely fallen apart from updates to the game, so that they can continue to be enjoyed - over the years, I've had quite a number of requests to update this mod (and various others) as well as general comments about really enjoying these mods....
  2. Compatability for V0.24.1

    Darthbob555
    Fixes the bolide not spawning due to the new 0.24.1 update.
    Also fixes some issues with the skybox not always rendering properly.
  3. 0.23 Compatibility Update

    Darthbob555
    This update fixes the UI issues with the latest 0.23 update.
  4. Tutorial fix

    Darthbob555
    This small update fixes one of the planets in the tutorial being more massive than it should be, preventing the track from being completeable.
  5. Hubworld Conflict Fix

    Darthbob555
    Just a small update to fix an issue of conflicting hubworlds between this mod and the Intersection mod.
  6. moderation: fix

    Darthbob555
    Removed images from main menu
  7. 0.2 compatability update

    Darthbob555
    This update fixes a couple of bugs and issues that the new V0.20 update introduced as well as some other misc things:
    • Fixed teleporter effect in the hub world not showing
    • Fixed some planets in the scenario Rotunda not being picked up by the scenario
    • Removed timer from starting the hub world scenario
  8. Sky fix

    Darthbob555
    This fixes the sky colouring issues. I took the opportunity to add in custom skyboxes, one for each level of difficulty:
    screenshot_2020-04-13_13-18-43.png screenshot_2020-04-13_13-19-09.png screenshot_2020-04-13_13-19-48.png screenshot_2020-04-13_13-22-14.png screenshot_2020-04-13_14-09-58.png

    Also fixed the Solar System Simulation scenario.
  9. Misc fixes

    Darthbob555
    A couple more misc fixes:
    • Fixed the tutorial level not working
    • Fixed a potential conflict in hubworld names with the Car Games and Intersection mods
  10. Improvements and Code Cleanup

    Darthbob555
    Fixes a few broken things and cleaing up of the code:
    • Fixed the time targets for Explosive Force and Ticking Timebomb
    • Fully commented every function
    • Added in error handling with better messages to track down bugs easier
    • Fixed the console breaking when printing out info
    • Fixed last checkpoint to high in Reverberance
    • Fixed immunity after a reset - should prevent most problems with resetting near celestials
    • Fixed track (right) UI in hubworld erroring
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