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Heartland Havoc Ultra 4 1.23

A 3 lap ultra 4 style race course, but send it because it's a video game.

  1. Added some scenery, some rocks, and tweaked jumps

    ATypicalWhiteGuy
    Jumps are hopefully a little easier now.
    upload_2024-7-18_21-28-17.png
    Changed the big step up near the end so its a little bit less cartoon-ey and less punishing to roll or case, cars with less suspension travel have hit bigger jumps in the real world now.

    Added some rocks into lap 3.

    Images

    1. upload_2024-7-18_21-28-15.png
  2. Slight cave update, rock tweaks

    ATypicalWhiteGuy
    per update title.
  3. New rock section on Lap 3

    ATypicalWhiteGuy


    New chunk of track on lap 3.
  4. Lap 2 Updates, More Rock Work

    ATypicalWhiteGuy


    Updated Lap 2 quite a bit.
    1.png

    Redid the second bridge, made them both look a lot less crappy after learning some new stuff.

    Some updates to laps 1 and 3 that are less major, getting closer to being in a state where id call it done, still need to figure out how to build lap 3 out more, and start dropping more props in to fill empty space.
  5. More Lap 3 Updates - Lap 3 Nearing Completion

    ATypicalWhiteGuy
    Made a lot of extra updates to lap 3.

    Re worked the rocks on the surface, added some new stuff thats hopefully an actual obstacle point now.

    Added some more obstacles in the cave, and also added some stuff to give you a reason to not go dead nuts straight through the cave to try and give a passing opportunity.
  6. Rock updates

    ATypicalWhiteGuy
    More tweaks and tunes to the rocks on lap 3
  7. Major rock updates, some smoothing, fixed texutres

    ATypicalWhiteGuy
    Now that the layout is more complete, I spent a lot more time trying to work on rocks.

    Still likely not final, but there were some aesthetic updates to this, and a lot of changes to lap 3.

    Few things smoothed over on lap 1.
  8. Toilet Bowl Smoothing, Cave Updates

    ATypicalWhiteGuy
    Some small updates since the last major change

    No new major parts of the track this time around, but some whoops got smoothed by the toilet bowl jump to make that easier.

    Cave has some re works, there are a couple new obstacles inside it and the climb out should be a little less punishing now.

    Fixed missing meshes in the pits - grabbed some prefabs off my other map and files were pointing at the wrong thing.
  9. LAP 3 UPDATES! More Anger Added!

    ATypicalWhiteGuy

    Track was feeling too easy, lap 3 got some major updates.

    New rock section that was flat before, or didn't exist.
    11.png
    Cave is a lot more cave-y and more difficult now.
    33.png
    22.png
    Working on adding more into lap 3 to make it more challenging, to keep laps 1/2 less frustrating and more stock-ish friendly.
  10. Version .3 for Lap 3!

    ATypicalWhiteGuy


    Lots of pretty big updates coming to the track.

    Biggest thing is the beginnings of some spelunking on lap 3...
    1.png 2.png 3.png

    Also updated one of the bridges on Lap 2, testing that to see if its worth updating the other one
    5.png
    Added some speed suggestions for anyone that has had a hard time getting some of the bonus lines right... They should be pretty easy to do...
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