28 drag race scenarios using 7 sets of cars and over 4 drag strips race and road. I used the 'Airstrip Showdown' scenario to work off of so thanks to BeamNG for that. I have made custom configurations for all the cars to make the races as competitive as possible. I'm sure there is more that I can do but at the moment I feel this is a good starting point.
If you have any suggestions please use the discussions tab and only review if you are writing an actual brief/full review please, it is in the forum rules.
Sorry, the cars weren't quite lined up properly in all the photos, they are now lined up correctly, except the old school supercharged AI muscle cars. I have lined them up slightly rotated as they jump to the right when they launch. If they are straight when they launch, they brake and line themselves up again before throttling. They still don't perform quite perfectly as they tend to brake in places that you just wouldn't on two of the courses. I was thinking of fitting their cars with brakes that don't work but I fear that they would just not throttle if they couldn't slow down. Maybe some special lua is needed, I am not able to write it yet.
Things I still have to implement:
Forcing of AI nitrous system arming
Cones on all strips but the WCUSA drag strip as it already has them
More car combinations if not a car selection feature (fingers crossed that 0.12 will implement something to allow this more easily)
If you want more or drag racing is not for you then be sure to try out my time trial and chase packs.
Beta HighDef's Drag Racing Pack 0.9.4.1
A pack of drag racing scenarios that I made from cloning the 'Airfield Showdown' scenario.