Outdated Hirochi Drag Strip (and Le Mans track) V0.10.1

Hirochi already have a raceway, so why not a drag strip? (also, Le Mans track)

  1. A few more small fixes and changes

    Darthbob555
    • Smoothed out the starting area much more cleanly
    • Removed a second car which appeared out of nowhere
    GoldenShadow666 likes this.
  2. Scenarios and a few fixes

    Darthbob555
    • Added 5 new scenarios
    • Reduced some cliffs to be less glitchy and stretched out - also made the starting mountainous area possible to land the jump on
    • Added some suspension testing things - looks cool but not yet finished and somewhat pointless
    elevatedhorseshoe.png icyjump.png smallmountain.png triplejump.png
  3. Le mans track

    Darthbob555
    • Added a Le Mans track (currently you need to teleport the car into the track as there is no way in)
    • It is not fully finished but the main outline and road is fully implemented.
    screenshot_1 (1).png screenshot_00004.png (sand is dangerous) screenshot_00005.png screenshot_3 (1).png screenshot_3 (2).png screenshot_3 (3).png
    SodaWolf and iller like this.
  4. Lighting and more

    Darthbob555
    • Added lighting (works better at night)
    • Added to the mountain pond area with ice and steam particles
    • Added volcano for the jump with fire effect
    screenshot_00007.png screenshot_00009.png screenshot_00010.png screenshot_00011.png
    SodaWolf and iller like this.
  5. General fixes and small additions

    Darthbob555
    • Flushed out the starting terrain
    • Changed the colours of the objects so they stand out and fit in more
    • Smoothed out the roads
    • Corrected some pathing issues for the AI
    • Fixed roads not showing up on the navigation UI
  6. More additions

    Darthbob555
    • Added underground and above ground tracks that intersect the drag strips
    • Added paths so that it shows up on the map and the AI can now drive on them
    • Revised the ramp up to the twisting mountainous track to be more drive-able
    • Added a central stand with signs to indicate the drag strip
    • Increased the mountains at the spawn point to be more of a challenge to climb - also added a ramp to get onto the second rock faces.
    • Trimmed the trees so that they do not intercept the...
    SodaWolf and G-Farce like this.
  7. Mountainous track update

    Darthbob555
    • Added mountains to the new track
    • Added path to the top of the new track
    • Added pointless ramp
    • Added two pools of water in between the path
    screenshot_00000.png screenshot_00001.png 20160609133330_1.jpg
  8. Texture fixes

    Darthbob555
    Fixed some textures not showing up.
  9. New terrain

    Darthbob555
    • Added descending track - currently WIP
    • Added AI to the new track but it likes to turn around halfway through the track
    • Fixed some terrain terraforming issues such as spikes around edges of the terrain
    • Changed the starting mountains to be less steep for an offroad crawler type track
  10. More scenery andtracks

    Darthbob555
    • Added the Race of Champions layout track with AI support - AI likes to crash into bridge because AI = intelligent
    • Added many, many curbs on the track to mimic the track constriction
    • Added more trees
    • Added a new drag strip with raised terrain for racing trucks
    • Added path to new area
    • Fixed some trees protruding onto drag strip and trees also protruding on the main path.
  1. This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
    By continuing to use this site, you are consenting to our use of cookies.
    Dismiss Notice