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In the upcoming weeks mod approvals could be slower than normal.
Thank you for your patience.

I.R.O.K. AI Races 1.5

Ten street courses, ten uniquely different vehicles balanced for competition.

Tags:
  1. -Update for Version 0.35 of BeamNG

    ToeBee
    -Updated files to work with the new version of BeamNG
    Had to remove career option. It was causing random AI vehicles to load instead of the preprogrammed ones

    -Tweaked AI
    Adjusted AI to better suit version 0.35 AI behavior

    -Resized Thumbnails
    Resized to 200X200px
  2. -Update for Version 0.33 of BeamNG

    ToeBee
    Added back races 4,5, & 8.
  3. -Fix for Version 0.32 of BeamNG.

    ToeBee
    Should fixed crashes and errors.

    I had to remove races 4, 5, & 8 because AI will get lost. I can't fix this until BeamNG Dev's fix a problem with one of the tools I use. https://www.beamng.com/threads/show-ai-route-not-working.98027/

    Updated AI traffic so they all don't spawn the same vehicle over and over during a race.
  4. -Fix For Version 0.31 of BeamNG

    ToeBee
    -Fix for Race #10
    Version 0.31 of BeamNG slightly changed the traffic paths where race #10 took place. I Had to change the placement of some of the check points to fix.
  5. Updated Payouts

    ToeBee
    -Increased the payouts to be more in line with the difficulty.
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