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In the upcoming days mod approvals could be slower than normal.
Thank you for your patience.

Beta Ibishu Saga 1.15

Ibishu's sporty grand-touring flagship from the late 80's

  1. 0.26 Parity Update

    Kueso
    screenshot_2022-09-21_00-58-49.png

    Simple bug fixing to make the Saga more robust for future updates, and work properly with 0.26.
    Animated shifters and door latches are planned but not a priority at this moment, as well as a race interior, etc.

    -updated configs and config .JSON slightly
    -implemented @DaddelZeit 's mod verification script to warn users if KLJP Core Mod is not installed/enabled/functioning properly

    enjoy!
  2. Bugfixes

    Kueso
    screenshot_2022-04-02_19-01-03.png



    Small hotfix that introduces some fixes and the revamped H-ATS system
    -added missing gray interior texture
    -fixed final drive ratios on VT6 Turbo H-ATS configurations
    -fixed headlight bugs
    -fixed vivace materials issue
    -reworked H-ATS system by @default0.0player
    -fixed broken digital gauge cluster font by @Car_Killer

    That's all for now, have fun
  3. Full Release

    Kueso
    IMPORTANT: KLJP Core Mod IS A REQUIRED DEPENDENCY FOR THIS UPDATE TO FUNCTION PROPERLY.



    Hey guys

    It's been a long time coming but heres a "full release" for the Saga.
    Complete transparency, this project has lost most all of its joy to me and LJ so this is by no means a completely polished release, but its a release nonetheless.




    Fixes:
    -general fixes overall, nothing major though. Jbeam and...
  4. Hotfix #1 + More Content

    Kueso
    Hey guys,

    Here's a simple update to the Ibishu Saga that fixes some of the community posted issues, and adds some content.



    Fixes include:
    -license plate placement
    -Exhaust looking weird, added Sport Exhaust
    -material issues
    -flares
    -separated all meshes so everything should deform properly
    -fixed all headlight clipping issues (credit to @Nacho Problem for rad support)
    -reworked engine torque curves to be more realistic (generally bumped...
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