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Impulse Sand Jumper 1.1

All-terrain tractor-buggy-thing with massive tires and lots of torque

  1. Better engine, transmission, and suspension

    redspecter
    After playing with the new vehicles in BeamNG's recent update, I figured out everything wrong with the Sand Jumper and attempted to fix it. Here's what I've changed:

    - Raised the engine's redline from 2,000RPM to 3,000RPM
    - Added a fifth gear
    - Raised the top speed to 100mph
    - Raised the suspension slightly
    - Reworked the suspension - it is now a bit softer and much less bouncy
    - Re-balanced the weight - the front now has 55% of the weight instead of 65%
    - Slightly lowered the engine's idle volume

    Also of note in this version is that a few things were added to Automation's exporter that weren't there when I first made this vehicle, which means even more tuning potential. The Johnson Valley dunes are a great place to play with the tuning. As usual, I suggest lowering the tire pressure and stiffness as far as they'll go.

    screenshot_2022-12-16_22-48-22.png screenshot_2022-12-16_22-49-18.png
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