Update car configurations to new BeamNG 5.0 format. Set driveability to -1 on all nearby roads to force AI to drive only on the roads which belong to this scenario.
Changing starting position, to prevent side by side driving of the opponents. Adding some road barriers next to checkpoint 3 to prevent missing the checkpoint by cutting the corner. Higher AI aggression to make the opponents faster, although this doesn’t seems to do much. Using skins on the opponents. Wheels of opponent 3 changed to black racing wheels.