After years of being partially broken, the mod is back! Changelog:
ALL VEHICLES:
Removed all door variants without glass, because now you can remove the glass separately
Replaced all buggy armored doors with glass armor for normal doors
Converted all materials to Json (future-proofing)
Converted all skins to PBR, which includes adding the 'metallic removal' dirt effect
Renamed all parts so you can find them easily
Reorganized all slots to free up the mod slot, so you can use other mods with it
Fixed all error messages (hopefully)
Fixed all parts breaking in half easily and becoming glitchy
Fixed the bug where the game would load all mod cache every time you load a map instead of per vehicle
Fixed the bug where JATO would not work when equipped on vehicles from this mod
Cleaned up filesystem
Updated common trailer wheels
Updated all configs
Updated all thumbnails
Updated all performance stats
PICCOLINA:
Added new config: Hedgehog, with custom parts using common rust textures
BARSTOW:
Improved stability of Barstowceptor Kit
Improved collision of dice
Fixed rollcage weird behavior
Fixed stage 5 supercharger not working
Fixed side exhaust not working
Added aero properties to roof spoiler
Added new config: Meltdown, parts from a WIP mod by AgentY
BURNSIDE:
Redone fuel tank physics
Improved frame physics
Improved body physics
Improved collision of rear bars
Improved radiator support physics
Fixed doors breaking in a weird way
Fixed radiator position and breaking
Fixed everything with lights
Fixed and buffed engine (2x more powerful now)
Added wide rear suspension to fix wheels clipping
Added twin engine steering box to fix clipping with exhaust
Added stock intake
Added custom adjustable final drive for higher top speed
Updated and buffed superchargers
Updated transmission
Updated driveshaft
Updated exhaust
200BX:
Removed mad engine, long block increases the torque now
Redone backlight protection physics
Redone quarterglass protection physics
Improved front ram bar physics by a lot
Improved roof rack physics by a lot
Improved door armor physics
Improved gas can physics, now flammable
Fixed roof rack lights
Updated cut hood physics
Updated hood exhaust
COVET:
Completely redone engine, transmission and suspension
Improved front bar collision
Improved door armor collision
Added aero to spoiler
Improved some physics on rear bar
Improved some physics on some armor plates
Added fire, smoke and sound to cannon
Added proper key bindings to cannon
GRAND MARSHAL:
Added new config: Mad Police, parts from a WIP mod by AgentY
MOONHAWK:
Improved physics of hood scoop
Fixed body armor and made it actually functional
Fixed roof rack position and improved collision
Fixed front shield position
Fixed and improved all glass protection
Replaced push bar with a better one I made for another mod
Added model for the unused spike bumper
Added alternative version of Shelter config
Updated and improved physics for Half Beam parts
D-SERIES:
Completely redone cut hood
Redone front door cages
Fixed windshield cage attachment
Fixed snow plow and support bars attachment
Added another cut hood for hood exhaust
Added rear door cages
Added aero properties to military roll bar cover
Added aero properties to missle base
Added fire and sound to rockets, they still don't explode though
Added proper key bindings
Added stock snow plow config
ROAMER:
Improved guardrail physics
Redone all glass armor
Fixed cannon attachment
Fixed quarterglass cage attachment
Added classic supercharger from D-Series
Added fire, smoke and sound to cannon
Added proper key bindings to cannon
Added flaming cannonball to OP cannon
Added cut hood for OP cannon configs (for supercharger)
T-SERIES:
Improved collision of bulldozer
Improved extra fuel tank physics by a lot
Improved military bed physics
Improved ramp physics
Completely redone rear half physics
Fixed and buffed intake (it's a proper twin superturbo now)
Fixed exhaust stacks
Fixed wheel spikes
Added heavy duty long block to survive twin superturbo
Added race adjustable final drives for higher top speeds
Added fire and sound to missile, still doesn't explode though
Added Bulldozer config (demilitarized recon truck)
Updated glass armor physics
Retuned suspension of ramp truck for better jump runway
BOLIDE:
Fixed texture issues
Changed ramp physics slightly for easier jumping
Retuned suspension for better jump runway
WARNING: THE BOLIDE CONFIG IS LIKELY TO BREAK IN THE FUTURE DUE TO UPCOMING REVAMP OF THE CAR.
TANKER TRAILER:
Fixed wheels
H-SERIES:
Improved physics of rear bumpers
Completely redone fenderflares physics
Redone attachment of train bar
Redone smokestack
Fixed attachment of all glass armor
Fixed attachment of bulldozer
Updated cut hood physics
ADDED FLAMETHROWER in smokestack, activated by horn
KNOWN ISSUES:
Some parts still have wonky physics, they would take too much effort to fully fix
Key bindings in this mod could conflict with other mods, rebind them if they don't work
I might have missed some bugs because there were so many
Screenshots:
NOTICE: Please don't ask me to fix other mods. I did it only for request, and because I like this mod personally.
Dismiss Notice
In the upcoming days mod approvals could be slower than normal.
Thank you for your patience.
In the upcoming days mod approvals could be slower than normal.
Thank you for your patience.
Beta Javielucho Mad Mod 0.3.10
Mad mod