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Beta Javielucho Mad Mod 0.3.10

Mad mod

  1. JAVIELUCHO MAD MOD FIX BY AGENT_Y

    Javielucho
    After years of being partially broken, the mod is back! Changelog:


    ALL VEHICLES:
    Removed all door variants without glass, because now you can remove the glass separately
    Replaced all buggy armored doors with glass armor for normal doors
    Converted all materials to Json (future-proofing)
    Converted all skins to PBR, which includes adding the 'metallic removal' dirt effect
    Renamed all parts so you can find them easily
    Reorganized all slots to free up the mod slot, so you can use other mods with it
    Fixed all error messages (hopefully)
    Fixed all parts breaking in half easily and becoming glitchy
    Fixed the bug where the game would load all mod cache every time you load a map instead of per vehicle
    Fixed the bug where JATO would not work when equipped on vehicles from this mod
    Cleaned up filesystem
    Updated common trailer wheels
    Updated all configs
    Updated all thumbnails
    Updated all performance stats

    PICCOLINA:
    Added new config: Hedgehog, with custom parts using common rust textures

    BARSTOW:
    Improved stability of Barstowceptor Kit
    Improved collision of dice
    Fixed rollcage weird behavior
    Fixed stage 5 supercharger not working
    Fixed side exhaust not working
    Added aero properties to roof spoiler
    Added new config: Meltdown, parts from a WIP mod by AgentY

    BURNSIDE:
    Redone fuel tank physics
    Improved frame physics
    Improved body physics
    Improved collision of rear bars
    Improved radiator support physics
    Fixed doors breaking in a weird way
    Fixed radiator position and breaking
    Fixed everything with lights
    Fixed and buffed engine (2x more powerful now)
    Added wide rear suspension to fix wheels clipping
    Added twin engine steering box to fix clipping with exhaust
    Added stock intake
    Added custom adjustable final drive for higher top speed
    Updated and buffed superchargers
    Updated transmission
    Updated driveshaft
    Updated exhaust

    200BX:
    Removed mad engine, long block increases the torque now
    Redone backlight protection physics
    Redone quarterglass protection physics
    Improved front ram bar physics by a lot
    Improved roof rack physics by a lot
    Improved door armor physics
    Improved gas can physics, now flammable
    Fixed roof rack lights
    Updated cut hood physics
    Updated hood exhaust

    COVET:
    Completely redone engine, transmission and suspension
    Improved front bar collision
    Improved door armor collision
    Added aero to spoiler
    Improved some physics on rear bar
    Improved some physics on some armor plates
    Added fire, smoke and sound to cannon
    Added proper key bindings to cannon

    GRAND MARSHAL:
    Added new config: Mad Police, parts from a WIP mod by AgentY

    MOONHAWK:
    Improved physics of hood scoop
    Fixed body armor and made it actually functional
    Fixed roof rack position and improved collision
    Fixed front shield position
    Fixed and improved all glass protection
    Replaced push bar with a better one I made for another mod
    Added model for the unused spike bumper
    Added alternative version of Shelter config
    Updated and improved physics for Half Beam parts

    D-SERIES:
    Completely redone cut hood
    Redone front door cages
    Fixed windshield cage attachment
    Fixed snow plow and support bars attachment
    Added another cut hood for hood exhaust
    Added rear door cages
    Added aero properties to military roll bar cover
    Added aero properties to missle base
    Added fire and sound to rockets, they still don't explode though
    Added proper key bindings
    Added stock snow plow config

    ROAMER:
    Improved guardrail physics
    Redone all glass armor
    Fixed cannon attachment
    Fixed quarterglass cage attachment
    Added classic supercharger from D-Series
    Added fire, smoke and sound to cannon
    Added proper key bindings to cannon
    Added flaming cannonball to OP cannon
    Added cut hood for OP cannon configs (for supercharger)

    T-SERIES:
    Improved collision of bulldozer
    Improved extra fuel tank physics by a lot
    Improved military bed physics
    Improved ramp physics
    Completely redone rear half physics
    Fixed and buffed intake (it's a proper twin superturbo now)
    Fixed exhaust stacks
    Fixed wheel spikes
    Added heavy duty long block to survive twin superturbo
    Added race adjustable final drives for higher top speeds
    Added fire and sound to missile, still doesn't explode though
    Added Bulldozer config (demilitarized recon truck)
    Updated glass armor physics
    Retuned suspension of ramp truck for better jump runway

    BOLIDE:
    Fixed texture issues
    Changed ramp physics slightly for easier jumping
    Retuned suspension for better jump runway
    WARNING: THE BOLIDE CONFIG IS LIKELY TO BREAK IN THE FUTURE DUE TO UPCOMING REVAMP OF THE CAR.

    TANKER TRAILER:
    Fixed wheels

    H-SERIES:
    Improved physics of rear bumpers
    Completely redone fenderflares physics
    Redone attachment of train bar
    Redone smokestack
    Fixed attachment of all glass armor
    Fixed attachment of bulldozer
    Updated cut hood physics
    ADDED FLAMETHROWER in smokestack, activated by horn


    KNOWN ISSUES:
    Some parts still have wonky physics, they would take too much effort to fully fix
    Key bindings in this mod could conflict with other mods, rebind them if they don't work
    I might have missed some bugs because there were so many

    Screenshots:
    1.png 2.png 9.png 13.png 15.png 17.png

    NOTICE: Please don't ask me to fix other mods. I did it only for request, and because I like this mod personally.
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