Fixed Barstowceptor spoiler clipping with roof bars, will support universal gun mod when it's out
Fixed Barstow door net textures causing console warnings due to wrong file extension
Fixed Burnside hotrod interior and camera
Fixed roof bars on Burnside hotrod, will support universal gun mod when it's out
Fixed issues with D-Series door nets
Fixed issues with Roamer door armor
Fixed issues with T-Series door armor
Fixed H-Series skins
Fixed H-Series ram bars
Fixed H-Series cut hood...
Fixed the cannon shoot button overriding the default upshift binding on Xbox 360 controller and potentially on some other controllers too. Controller users will have to rebind this key manually for all vehicles that use cannons!
Fixed the bug where the game is trying to play the cannon shooting sound when you try to shoot without having a cannon, and it can't find the sound source and it breaks the game. It now checks if the source exists before playing the sound....
After years of being partially broken, the mod is back! Changelog:
Removed all door variants without glass, because now you can remove the glass separately
Replaced all buggy armored doors with glass armor for normal doors
Converted all materials to Json (future-proofing)
Converted all skins to PBR, which includes adding the 'metallic removal' dirt effect
Renamed all parts so you can find them easily
Reorganized all slots to free up the mod slot, so you can use other mods...
A little update to fix a couple of bugs (I also added a new config):
· Fixed the Mad Rig wheels of the truck and the tanker trailer. My custom hubcap was the problem. Now it is a flexbody with the same wheel group. I tested it crashing the truck and using the nodegrab and it seems that the problem is solved.
· Added pickups: "The Avalanche", recon and asault pickup configs
· Added new trucks: recon configs
· Added new van: "The Hype(train)Van"
· Added bolide: "The Funny Jumper"
· Added moonhawk: "The Half-Beam"
· Colorable parts! You can paint some pickup and truck accessories as you...