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In the upcoming weeks mod approvals could be slower than normal.
Thank you for your patience.

Beta Javielucho Mad Mod 0.3.13

Mad mod

  1. Bruckell Nine parts & config

    Javielucho
    This update adds a new config for the Bruckell Nine: "Dummy Shield", with new mad parts.
    screenshot_2024-12-23_09-15-53.png
  2. Content update for BeamNG 0.33

    Javielucho
    This update includes some new content by Agent_Y:
    • Gavril MD-Series: D-Series parts and skins, 6x6 parts (copied from unused T-Series files from 0.32), twin supercharger from Mad Rig, T-Series bull bar, tractor wheels, new configurations
      madmod_car_eater.png madmod_survivor.png madmonster.png
    • Gavril T-Series: Fixed broken stuff, twin supercharger works on the V8 allowing over 6000hp, mad frame supports all axle configurations now, updated configurations to...
  3. Update for BeamNG 0.32.1

    Javielucho
    Changes by Agent_Y:
    • Converted old 200BX parts to the new BX-Series, reworked configs
      1.png
    • Updated T-Series configs with new parts from 0.32 update
      2.png
    • Fixed some bugs with Burnside, added new customization parts for it and a new hot rod config
      3.png
  4. Fix for BeamNG 0.31

    Javielucho
    Fixes by Agent_Y:
    • Fixed all T-Series parts
    • Fixed Mad Rig Tanker trailer
    • Reworked all T-Series configurations
    • Fixed Burnside odometer no texture
    • Removed Burnside speedo needle limit
    • Made doors openable on Burnside Hot Node
    • Reworked slots on Covet to work with 3 wheel version
    • Added 3 wheel Little Turtle
    • Updated Autobello Hedgehog config
    • Updated Bolide Funny Jumper config
    • Added Bolide Funny Jumper 6 Wheels config
    • Added rear fender flares to Grand...
  5. New update

    Javielucho
    Changelog
    - Missiles can now explode
    - New lua by @Agent_Y with help of @Awesomecarl Plays
    - Deleted cache (lower file size and fixed bugs, but slightly slower loading)
    - Fixed Barstow configs spawning with wrong radiator and overheating
    - Fixed Barstowceptor dice attachment
    - Fixed Barstowceptor kit instability
    - Fixed Barstow Meltdown hood rack not showing up for some people
    - Fixed Burnside lights
    - Fixed 200BX roof rack lights
    - Fixed Covet...
  6. Hotfix for 0.26.1

    Javielucho
    Fixed key bindings overriding vanilla settings on some cars
    Fixed Moonhawk Shelter door glass armor sticking out (finally)
    Fixed no texture odometer and missing slots on Grand Marshal Mad Police
    Fixed the Little Turtle Covet
    Added twin engine powertrain to Little Turtle with Cannon (EXPERIMENTAL!!!)
  7. 0.24.1 update

    Javielucho
    Changelog:
    -fixed the Bolide ramp car and restyled it so it fits the Mad Max theme better
  8. Fix for 0.24

    Javielucho
    Changelog:
    Fixed Barstowceptor spoiler clipping with roof bars, will support universal gun mod when it's out
    Fixed Barstow door net textures causing console warnings due to wrong file extension
    Fixed Burnside hotrod interior and camera
    Fixed roof bars on Burnside hotrod, will support universal gun mod when it's out
    Fixed issues with D-Series door nets
    Fixed issues with Roamer door armor
    Fixed issues with T-Series door armor
    Fixed H-Series skins
    Fixed H-Series ram bars
    Fixed H-Series cut hood...
  9. Another hotfix

    Javielucho
    Changelog:
    • Fixed the cannon shoot button overriding the default upshift binding on Xbox 360 controller and potentially on some other controllers too. Controller users will have to rebind this key manually for all vehicles that use cannons!
    • Fixed the bug where the game is trying to play the cannon shooting sound when you try to shoot without having a cannon, and it can't find the sound source and it breaks the game. It now checks if the source exists before playing the sound....
  10. Update: Hotfix by daddydante88

    Javielucho
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