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Beta Javielucho Mad Mod 0.3.10

Mad mod

  1. Fix for BeamNG 0.31

    Javielucho
    Fixes by Agent_Y:
    • Fixed all T-Series parts
    • Fixed Mad Rig Tanker trailer
    • Reworked all T-Series configurations
    • Fixed Burnside odometer no texture
    • Removed Burnside speedo needle limit
    • Made doors openable on Burnside Hot Node
    • Reworked slots on Covet to work with 3 wheel version
    • Added 3 wheel Little Turtle
    • Updated Autobello Hedgehog config
    • Updated Bolide Funny Jumper config
    • Added Bolide Funny Jumper 6 Wheels config
    • Added rear fender flares to Grand...
  2. New update

    Javielucho
    Changelog
    - Missiles can now explode
    - New lua by @Agent_Y with help of @Awesomecarl Plays
    - Deleted cache (lower file size and fixed bugs, but slightly slower loading)
    - Fixed Barstow configs spawning with wrong radiator and overheating
    - Fixed Barstowceptor dice attachment
    - Fixed Barstowceptor kit instability
    - Fixed Barstow Meltdown hood rack not showing up for some people
    - Fixed Burnside lights
    - Fixed 200BX roof rack lights
    - Fixed Covet...
  3. Hotfix for 0.26.1

    Javielucho
    Fixed key bindings overriding vanilla settings on some cars
    Fixed Moonhawk Shelter door glass armor sticking out (finally)
    Fixed no texture odometer and missing slots on Grand Marshal Mad Police
    Fixed the Little Turtle Covet
    Added twin engine powertrain to Little Turtle with Cannon (EXPERIMENTAL!!!)
  4. 0.24.1 update

    Javielucho
    Changelog:
    -fixed the Bolide ramp car and restyled it so it fits the Mad Max theme better
  5. Fix for 0.24

    Javielucho
    Changelog:
    Fixed Barstowceptor spoiler clipping with roof bars, will support universal gun mod when it's out
    Fixed Barstow door net textures causing console warnings due to wrong file extension
    Fixed Burnside hotrod interior and camera
    Fixed roof bars on Burnside hotrod, will support universal gun mod when it's out
    Fixed issues with D-Series door nets
    Fixed issues with Roamer door armor
    Fixed issues with T-Series door armor
    Fixed H-Series skins
    Fixed H-Series ram bars
    Fixed H-Series cut hood...
  6. Another hotfix

    Javielucho
    Changelog:
    • Fixed the cannon shoot button overriding the default upshift binding on Xbox 360 controller and potentially on some other controllers too. Controller users will have to rebind this key manually for all vehicles that use cannons!
    • Fixed the bug where the game is trying to play the cannon shooting sound when you try to shoot without having a cannon, and it can't find the sound source and it breaks the game. It now checks if the source exists before playing the sound....
  7. Update: Hotfix by daddydante88

    Javielucho
  8. JAVIELUCHO MAD MOD FIX BY AGENT_Y

    Javielucho
    After years of being partially broken, the mod is back! Changelog:


    ALL VEHICLES:
    Removed all door variants without glass, because now you can remove the glass separately
    Replaced all buggy armored doors with glass armor for normal doors
    Converted all materials to Json (future-proofing)
    Converted all skins to PBR, which includes adding the 'metallic removal' dirt effect
    Renamed all parts so you can find them easily
    Reorganized all slots to free up the mod slot, so you can use other mods...
  9. Bug fix | New content

    Javielucho
    V 0.3.2

    Compatibility with 0.10!

    · Fixed covet and van suspensions

    · Added burnside: "Hot Node" (and a drag version)

    20170819171716_1.jpg

  10. Bug fix | New content

    Javielucho
    A little update to fix a couple of bugs (I also added a new config):

    · Fixed the Mad Rig wheels of the truck and the tanker trailer. My custom hubcap was the problem. Now it is a flexbody with the same wheel group. I tested it crashing the truck and using the nodegrab and it seems that the problem is solved. :)

    · Fixed the sniper truck missile.

    · Added moonhawk config: "Shelter".

    20170718113907_1.jpg
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