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Beta Leap Of Death 0.5.1

A car-wrecking, hole of doom!

  1. Second Update @torsion (spawnpoints, lod...)

    FunkyHunk
    Second Update from @torsion (spawnpoints, lod...)

    Changes:
    • Fixed cubemap on pond which showed orange texture.
    • Fixed LODs for bridges. This was primarily a problem at very large distances or on "Low" graphics settings. They showed up as the bright orange No Material color from far away. I defined the material and then adjusted the color to an appropriate brown.
    • Adjusted specular values on 4 bodies of water which were about double what the rest were using.
    • Converted from old random spawnpoint to new manually selected spawnpoints. (Top and Bottom)
    • Coincidentally improved FPS quite a bit in the process. :)
    SodaWolf likes this.
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