Alpha Lock-In Dash 1.4

A clean, compact HUD for staying locked in behind the wheel.

  1. Compatibility update for BeamNG.drive v0.40

    RedlineWorks
    • Checked against the v0.40 release notes. No breaking changes affect the app, so it should run as before.
    • The HUD now resets when you leave the vehicle or have no vehicle (for example in walking mode). It shows 0 speed, 0 RPM, an empty RPM bar and - for gear, instead of freezing on the last values.
    • Added a console warning if the game’s stream system hasn’t loaded after about 10 seconds, to make startup problems easier to diagnose.
    • Both background timers are now cancelled...
  2. Fixes

    RedlineWorks
    • Gear display now works on automatic transmissions. It shows P, R, N, D, S and M-modes instead of being stuck on "N".
    • The RPM bar now scales to each engine's actual max RPM instead of a fixed 7000, so diesels and low-revving engines fill the bar correctly.
    • Removed the duplicate stylesheet, so there is now one source for the app's styling.
    • Version number is consistent between the app and the mod listing.
    New

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  3. Fix Log

    RedlineWorks
    Fixed: App would fail to load at boot with Unknown provider: StreamsManagerProvider <- StreamsManager <- lockInDashDirective, permanently killing the directive for the session. StreamsManager was being injected as a hard dependency in the directive's DI array, which Angular tried to resolve before the streams module had registered it. Replaced with a lazy $injector.has('StreamsManager') poll (retrying every 200ms) so the directive registers successfully regardless of boot order.

    Fixed:...
  4. Bug Fixes

    RedlineWorks
    This update fixes several issues with Lock In Dash including the app folder structure, file naming, gear detection, telemetry handling, and RPM display. The app should now load correctly and display speed, gear, and RPM more reliably.
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