M3MotoMadness 2.0

A variety map with several challenges and things to do and explore.

  1. Final Update

    M3MotoMan
    This should be the final update for this map.

    This version has an all new 5.7mile (9.1km) offroad trail that has a variety of terrain and obstacles including dirt, mud, sand, gravel, rock and riverbeds, with color markers showing the difficulty levels of the section being entered and where a snorkel is recommended. Most harder areas have alternate easy routes.

    Also new with this update are two new sets of Race Tubes for a total of 3 sets for head to head racing. They are beginner,...
  2. Fixed Tube Materials issue on some RaceTubes

    M3MotoMan
    If there is an issue with this update I will not be updating again until next month.
    (unless for some reason it totally breaks the map)
    But this update should take care of any issues with the current version.
    My apologies to the devs and to all who have downloaded those "broken" versions.
    (Some of the new RaceTubes were missing materials)

    I am new to making objects for BeamNG and these "RaceTubes" are the first real interactive objects I've made. The ones in this version of the map are the...
  3. Folder Fix

    M3MotoMan
    Fixed: changed the folder named "level" to "levels" causing the map to not show up.
    Sorry for this error on my part. I thought it was fixed in the last updated. It is now.
  4. Fixed Tubes

    M3MotoMan
    Minor update with fixed and completely reconstructed "Race Tubes" (with new 3D meshes and textures) for head to head racing.
  5. Test Tubes

    M3MotoMan
    • Updated textures on dirt flat track
    • Changed color markers making them "stackable"
    • Set start and finish lines on sand dragstrip at precisely one mile
    • Added carnage to ends of sand dragstrip
    • New short sand course for side by sides
    • Added EXPERIMENTAL Parallel Tubes Course for head to head racing (currently having some issues with transparencies in the textures making the tubes a little hard to see when driving)
    • Added a "Volley-Brawl" court (2 + players each spawn a...
  6. M3MotoMadness v1.3 Multiplayer race courses updates. Color coded course markers.

    M3MotoMan
    Updated wood signs & added some new ones.
    Color coded route markers.
    Multiplayer circuits added.
    Sandstorm Blue course added (for multiplayer)
    New Dirt Circuit added.
    Sand Drag Strip added.
    Multiplayer sand race Podium / Start/Finish added.
    Reverse routes added and reworked for Sandstorm 1 & 2 race routes.
  7. Finished map

    M3MotoMan
    This is the finished version of the map.
    Added a few new roads and drift course items.
    I may add more to it later or do improvements, but it has come as far as it can at this point.
    This was a first map and a learning map so there are lots of things to do on it.
    Everything in the challenges has been tested many times over. Medal times are all possible and have been achieved multiple times. I will never upload something I can't do.
    Also, all the challenges were created using vanilla vehicles...
  8. Signs Fixes Evade Banger fix Textures

    M3MotoMan
    Wood signs added. (all custom and new)
    Fixed the Banger race (still not very exciting)
    Added Evade (flee from the cops) challenge.
    Terrain fixes.
    Adjusted some textures
  9. A bit of smoothing and a new crawl area

    M3MotoMan
    Smoothed out some of the roads in the Dirt Park.
    Made all the interior of the Dirt Park into Crawl areas.
    Made some jump landings smoother in the Rally Dunes race.
    Set Shipping Containers to always be on the map marking the "Sandstorm" race route so it can be followed easy in Multiplayer play.
    Moved the spawn point for "The Dunes" closer to some of the challenges.
    Did some fine tuning on some of the terrain. (fixing floating trees etc...)
  10. file structure fix for v1.05 update

    M3MotoMan
    Had file structure misnamed in v1.05 - this should be correct :p
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