Simple mod i made that tries to fix the weird unrealistic red USDM marker behavior
this was originally supposed to overwrite to fix them but due to limitations on the repo i had to make them standalone parts ( sorry )
no real need for screenshots as all this does is change the logic to be a low high beam setup instead of a low high beam signal setup which was wrong
( except a few cars like the covet and sunburst " surprisingly " )
i will probably add support for mods too![]()
Marker light logic fix V1.0.0.0
fix them darn red markers