Marker light logic fix V1.0.0.0

fix them darn red markers

  1. Bugster
    Simple mod i made that tries to fix the weird unrealistic red USDM marker behavior

    this was originally supposed to overwrite to fix them but due to limitations on the repo i had to make them standalone parts ( sorry )

    no real need for screenshots as all this does is change the logic to be a low high beam setup instead of a low high beam signal setup which was wrong
    ( except a few cars like the covet and sunburst " surprisingly " )

    i will probably add support for mods too :p

Recent Reviews

  1. mambamambo69
    mambamambo69
    5/5,
    Version: V1.0.0.0
    Thank you very much ! Would you consider releasing the overwrite version through the forums maybe ?
    1. Bugster
      Author's Response
      i have one on the forums but i will need to update it
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