Changelog:
+Added a big residential estate with post-soviet blocks
+Added Levels Of Detail for bridges and blocks
+Added more spawn points
+Added more traffic signs
*Fixed double loco spawning issue
*Updated level info
*Fixed some red trees
*Fixed some terrain issues
-Deleted unused UI App files
Changelog:
+Each switch now has a box with its ID next to it
+Switch IDs are now also displayed in the UI app
+New roads, more trees, more farmlands
+Semaphores now automatically go back to the S1/Ms1 signal when the train passes them
*Improved signage of speed limits at the bridge
*Fixed some "no material" issues
*Better mesh and collisions at platforms' ends
*Fixed levitating trees
Big thanks to TheWater1234 for finding most of the bugs...
+Now it is possible to spawn locomotives using the dispatcher's app
+Mod's version is now displayed in dispatcher's app
*Dispatcher's app will be automatically hidden if lua / javascript crashes
*Fixed crashing while loading issue by removing TЭM2 mod dependency
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