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Warning : Require patience
Features:
- A small maze
- A big maze
- Maths maze ( every intersection got equations that return the distance to the exit, you'll have to calculate them to take the shortest path ! )
- Tiny Maze ( shorter, and a different geometry )
At each relaunch of a scenario, the spawn point will be different. So now you can drive through these maze again and again and have a different experience !
Also if finding the exit is too easy, there's one easter-egg per maze. Let the hunt begin !
Here's a map for the big maze, but each scenario launch will have a different spawn point, good luck to find where it is !
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They are more mazes planned, I just have a slow development process so be patient for them
I'd love to have as much feedback as possible, it will help me to improve my content and my motivation ( these mazes takes a lot of time to create )
Credits :
- As usual, the BeamNG's dev team for their awesome game and mod support
- @Scepheo for his help on the lua script
- @mumboking for his advice on anisotropic filtering
- The software Daedalus, helped me quite a lot while creating the mazes
Dismiss Notice
In the upcoming weeks mod approvals could be slower than normal.
Thank you for your patience.
In the upcoming weeks mod approvals could be slower than normal.
Thank you for your patience.

Mazes 1.2.2
Get lost
Recent Updates
- Small fix Dec 25, 2016
- 0.7.0 compatibility update Oct 8, 2016
- Tiny Maze Aug 28, 2016