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Warning : Require patience
Features:
- A small maze
- A big maze
- Maths maze ( every intersection got equations that return the distance to the exit, you'll have to calculate them to take the shortest path ! )
- Tiny Maze ( shorter, and a different geometry )
At each relaunch of a scenario, the spawn point will be different. So now you can drive through these maze again and again and have a different experience !
Also if finding the exit is too easy, there's one easter-egg per maze. Let the hunt begin !
Here's a map for the big maze, but each scenario launch will have a different spawn point, good luck to find where it is !
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They are more mazes planned, I just have a slow development process so be patient for them
I'd love to have as much feedback as possible, it will help me to improve my content and my motivation ( these mazes takes a lot of time to create )
Credits :
- As usual, the BeamNG's dev team for their awesome game and mod support
- @Scepheo for his help on the lua script
- @mumboking for his advice on anisotropic filtering
- The software Daedalus, helped me quite a lot while creating the mazes

Mazes 1.2.2
Get lost
Recent Updates
- Small fix Dec 25, 2016
- 0.7.0 compatibility update Oct 8, 2016
- Tiny Maze Aug 28, 2016