Changes:
- UI now bound to Ctrl + Alt + W, does no longer show up automatically when menu active
- reworked tornado model, by @vouthin
- added tornado weather event (toggleable, off by default in career mode)
- improved tornado particles
- added more control options for tornadoes to UI, some combinations may cause instabilities
- tornado visualization in bigmap mode
- new UI design with orange highlighted text elements and improved tooltips
- traffic vehicles using their lights based on weather events
- reworked dynamic groundmodel code to fix bug of cars spawning/resetting (partially) underground, now requires reload of collision, which may take a few seconds on larger maps
- fixed bug of tornado not working correctly when weather paused
- probably some other small things I forgot
Images:
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Dismiss Notice
In the upcoming weeks mod approvals could be slower than normal.
Thank you for your patience.
In the upcoming weeks mod approvals could be slower than normal.
Thank you for your patience.

MK's Dynamic Weather 1.0.2
This lua script implements dynamic weather in BeamNG! (and tornadoes)
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