Changes:
Improved Career Support
- weather extension is loaded automatically upon entry (can be turned off in UI, so load in a map in freeroam first before playing career if you dont want this)
- tornadoStorm event is turned off by default (can be changed in UI)
- weather is saved upon saving/exiting career or disabling the extension
- previous weather is loaded if saved weather for a career slot exists, else sunny
- active tornadoes are saved as well and are loaded back in when re-entering the save
Tornado Improvements
- increased default tornado movement speed (0.5/sec >> 1/sec)
- changed tornado spawn behavior, now spawns further away from the player
- added option to spawn tornado at player or camera position
- spawn tornado at any precise position using "local pos = vec3(x,y,z) dynamicWeatherMK_tornado.setSpawnPosition(pos) dynamicWeatherMK_tornado.startTornado()"
- added option to make tornado follow a specific vehicle (can be selected in UI from a dropdown-list)
- improved the control of tornado movement speed (now two parameters: seconds between each move & meters/distance traveled per move)
- stationary tornadoes are now possible
- added control over tornado duration for customized tornadoes
- added preset system to tornado customization (save/load your custom tornado settings, comes with two default presets)
- added option to use localized ForestWindEmitter for tornado (very weird - try at your own risk
)
Other Stuff
Idea for Gameplay
- changed UI layout
- added option to change shadow logWeight and texture size to UI (logWeight = 0.992, texSize 2048 recommended for best results)
- added support for AgentMooshroom's Simple Traffic Japan Pack
- (hopefully) fixed traffic cars turning off their headlights at night/in tunnels
- some internal code changes (added custom extension hooks for weather & tornado, extended interface)
- changed icon in keybind settings
- spawn Ibishu Pigeon
- set tornado movement speed (meters/move, second slider) to 10
- freecam (Shift + C)
- move away from Pigeon and spawn tornado at camera
- back to vehicle
- don't get caught!
Images:
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Dismiss Notice
In the upcoming weeks mod approvals could be slower than normal.
Thank you for your patience.
In the upcoming weeks mod approvals could be slower than normal.
Thank you for your patience.

MK's Dynamic Weather 1.1
This lua script implements dynamic weather in BeamNG! (and tornadoes)
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