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Outdated [ON HOLD] Civetta Scintilla V12 3.0

A V12-powered Scintilla!

  1. Angry_Bird
    Civetta Scintilla 7.3L V12

    Alternate V12 engine (included a pack with other engines):
    https://www.beamng.com/threads/angr...the-two-civettas-and-maybe-modern-etks.89074/

    Engine Model:
    screenshot_2023-06-10_19-45-45.png screenshot_2023-06-10_19-46-19.png screenshot_2023-06-10_19-44-40.png

    Config Description:
    m120_cinque.png

    The Scintilla V12 Cinque (totally not a nod to the Pagani Zonda) now has a 7.3L liter V12 based on the Mercedes-Benz M120, coupled with a 7-speed DCT. From its base NA form it has 700 hp and 575 lb-ft of torque on tap, having a top speed of 370 km/h. It also has a set of 20x10 fronts and 20x13 rears, much wider than the normal Scintilla especially for the rear tires (355 vs 305).

    It also has plenty of tuning options too, including a set of Twin Turbo system.


    Read the new update

Recent Reviews

  1. riotstarter1992
    riotstarter1992
    1/5,
    Version: 3.0
    wont even load the car at all, let alone with texture issues
    1. Angry_Bird
      Author's Response
      Omg I haven't updated it long I will pm you a working file.
  2. 9Light
    9Light
    5/5,
    Version: 3.0
    Do you have to spawn pessima for V10 to work on ETK???
    Working on an BeamMP Roleplay server called RP Cruise. Vanilla PLUS. and wanted to know if this works on BeamMP? and if i can add the modto the server... Here is the servers discord if you want to join and talk dm : https://discord.gg/aNHhgQa5sQ
    1. Angry_Bird
      Author's Response
      Nah the ETK's V10 uses different models so you don't have to worry about it.

      Also I haven't tried BeamMP yet but if you want to add this mod to the server that's fine by me.
  3. SSRG
    SSRG
    5/5,
    Version: 3.0
    Great mod!
    As for the engine sound, since people seem to complain, here’s a guide on how to change base game sounds to sound more like what you want: https://www.youtube.com/watch?v=NEnvY0EQr2c
    There’s a part where using the World Editor, he fine tunes the sound live, and there’s a note in the comments about a thing he forgot to say in the vid.
    Also also, an M120 replica eh? Sounds familiar… (literally my most recent mod except that one has 6L)
    1. Angry_Bird
      Author's Response
      lmao I conceived the idea a year ago but my modelling skills wasn't good back then
  4. Mr. Z
    Mr. Z
    2/5,
    Version: 2.0
    the old sound was perfect, the new sound is absolutely terrible. hope that guy that complained about the previous sound hears the new sound.
    1. Angry_Bird
      Author's Response
      Can you help me remix the old V12 sound to be more of Pagani-esque? Talk in PMs.
  5. Ludio0110
    Ludio0110
    4/5,
    Version: 1.0
    I used this V12 Engine & drove the Scintilla on the German Autobahn. It reached a top speed of 462 km/h (287 mph)! One thing though, the top part of the engine has texture problems; and I look forward to seeing it fixed soon.

    Overall, great mod :)
    1. Angry_Bird
      Author's Response
      Btw check the new updates!
  6. GBorge98
    GBorge98
    2/5,
    Version: 1.0
    good idea poor execution. the sound is absolutely terrible. please change it
    1. Angry_Bird
      Author's Response
      Used the BeamNG V12_engine sound, not sure why you would think it's that bad.
  7. Bolt2407_Beamfan
    Bolt2407_Beamfan
    5/5,
    Version: 1.0
    Finally.
    1. Angry_Bird
  8. salpaca53
    salpaca53
    4/5,
    Version: 1.0
    I'm not sure why, but the top part of the engine has error textures and I have N0mN0m's Scintilla small pack. Will clearing the cache fix the issue?
    1. Angry_Bird
      Author's Response
      Could be. I used the mod without also using the scintilla pack at the same time.
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