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In the upcoming weeks mod approvals could be slower than normal.
Thank you for your patience.

Beta Paxel Walrus 7.1: Out With The Old...

The ultimate hatchback... Now with added descriptions!

  1. 2.5: It's certainly special...

    Thomas A-N
    It's been a week since this thing should have been made available, but (finally) the long-awaited Paxel Walrus 2.5 is here! Let's see just what I've done...

    Yes, version 2.5 adds a new Paxel Walrus, with more power and improved trim! That's not all though...
    • 213HP T-Charged I5 (1.4L)
    • 5SPD Manual
    • 7600RPM
    • 166MPH Top Speed
    • 0-60 in 8.5 seconds
    • FWD
    • Sport Steering Wheel
    • Sport Wheels
    • Improved Handling
    • 1.4L Displacement Badge
    • Custom Colour
    • Limited Edition...
  2. 2.05: A Few Minor Fixes...

    Thomas A-N
    2.05 is here already, and it brings some new bug fixes to the table.

    All of the textures have been fixed! No more white stuff here...

    screenshot_2023-02-11_17-29-41.png

    By enabling "Force Unbreakable Fixtures" I have fixed an annoying bug where the dashboard would fall out upon impact, leaving the steering wheel hovering. I've also removed that ugly vent on the dashboard.

    I've also added washer nozzles. It's only a small feature, but sometimes that's all that's needed to perfect a car....
  3. 2.0: A Whole New Environment...

    Thomas A-N
    2.0 is here! Time for some more adjustments, but what exactly has changed?

    Well, the elephant in the house is definitely the improved interior. Using a 1-fixture dashboard mod, I have been able to make the driver cam a hell of a lot more realistic. To match the new dashboard, I have had to change the speedometer, but when matched with the new steering wheel, it's a welcome addition.

    screenshot_2023-02-05_19-02-25.png

    The next one's only a minor detail, and that's a new displacement badge!...
  4. 1.5: The Colour Update

    Thomas A-N
    Happy New Year! Version 1.5 is here for your pleasure, but what does it add? Nothing much, but it's enough to improve your experience...

    As per Automation's most recent update, I have added:
    • More standard colour options.
    • Added BeamNG's electric motor parameters (UNTESTED, MAY NOT WORK)
    It's not exactly a big update, but I'm sure someone will find it useful. Have fun!
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