ITS AMAZING!!!!!!!!!!! WHY WAS THIS NOT INVENTED UNTILL NOW HOW HAVE I LIVED WITHOUT IT!!!!!!!
I saw your post and knew i had to have this, thankfully you swiftly uploaded it for all to use! of course it is far from perfect but still amazing and fun to use.
I noticed The auto repair and burst proof tyres are not in the menu for some reason. also x10000 engine power is unusable as it just explodes the car (guess ill just have to settle for ONLY one million horsepower) and most of the high power options blow up the engine and clutch after only a short time (maybe Indestructible engine / clutch / drivetrain options in the future??)
also with increased power i find it impossible to keep the car down, the bouncing from the power and the wheelies make it impossible to drive,, and without increased grip there is no traction and with increased car weight and/or gravity the car falls apart. maybe an anti wheelie / anti bounce / smooth power / controllability options in the future?
i have also encountered a problem where a bad crash happens and the simulation gets paused (completely normal) except when i reset the car and unpause it just repauses after half a second, and to fix it i have to use a different car. Idk why this happens, must be a glitch. Also the engine brake and air drag options don't seem to work too well but its not a problem because i don't really need them anyway. I will try the menu in beammp next, thanks for the great mod!
Thanks for the feedback, all indestructibility features have been combined into one feature, "Invulnerability".
For a good start, you can increase gravity.
On some cars with a large number of parts, "invulnerability" can immediately break the car (parts in the car can change position, and the mod tries to return them to their original position, which causes a crash).
I've been playing around with this radial menu for a while, but I've noticed a couple things. The main thing is that even with the Indestructible option turned on, I can still blow up the engine and blow the wheels and tyres at high speed (600 km/h+) Am I missing something, or is there no way to keep the tyres intact when trying to get those super high speeds?
In some cases, it's physically impossible to keep a part intact. If overdone, this can lead to errors. Invulnerability attempts to realistically keep parts unbreakable.
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