I am making engines in Automation for BeamNG based of the real specs of the engines. Many more are on the way and for all appropriate vanilla vehicles.
This will cause all engines that aren't in this mod to have no sound. I'm not sure yet on how to fix this but you can just deactivate this mod in the mod manager when you want to use normal engines. Sorry about this I will get it fixed asap.
The curve data goes up in 100rpm increments so the curve is very smooth. I adjust the weight, inertia and friction settings to suit.
Please make sure to choose the right engine and then the right turbo if you want to have the authentic fell, but feel free to mix and match at your pleasure.
Some of the setups will overheat still I am working on optimizing it all, please feel free to let me know which ones are a problem for you.
I have done individual sounds for most engines. Some very similar engines share sound files for the moment.
There is a GSX-R gearbox included with the engine to suit better gearing.
Known issue; Coupe and Mirimar catches fire, any help with this would be appreciated.
I intend to add many more engines as they are requested.
Feel free to modify the code to make them fit other cars.
If you would like to request an engine please do so my leaving a comment in the discussion tab.
5.0l Coyote (Ford F150 (same as Mustang 2015 but with cast downpipes for better low end torque))
Suzuki GSXR 1000 K2 (2001) With turbo
Nissan RB26DET (Skyline GTR R32)
Honda K20A (Civic Type R)
SR20DET (Nissan Silvia)
4AGEU 1.6L (Toyota Corrolla AE86)
V8-327 (Chevrolet most 60s cars)
350 Chevy small block V8
250 Chevy straight-6
VR38DET (Nissan GTR (only one turbo at the moment but same power))
2JZ (Toyota Supra 1997)
4K (small Toyota cars)
1UZ-FE (big Toyota cars)
PSA XU10 (Peugeot 405 GTi)
B16A1 (Honda Civic)
Working in; 200BX, ETK-K, ETK i, Grand Marshall, Le Gran, both Pessimas, Mirimar, Moonhawk, Pickup, Pigeon, Sunburst, Bolide and Covet.
Please let me know if you have any issues or disagree with how it's come out. Thanks.
for their help and assistance to my learning curve.
If you don't know what Automation is, this video is the lead developer playing the early version of the campaign. You can extract the engine data and program it into BeamNG.
If you would like to buy me a coffee or something this is my Patreon account, thanks very much.
Outdated Real Life Automation Engine Conversions 0.32
15 real based engines for 14 of the vanilla cars with sounds.