Really bad deformation. 8-speed DCT doesn't shift past 1st gear. It's really weird that it just uses the Scintillia engine.
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In the upcoming weeks mod approvals could be slower than normal.
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In the upcoming weeks mod approvals could be slower than normal.
Thank you for your patience.
Latest Reviews
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For GD808 JAS Hypercar in LandLouie's Workshop
- 2/5,
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For GD808 JAS Hypercar in Landibishucovet1987.txt
- 5/5,
I absolutely love this thing. This should not get this many 1 to 2 stars just because they found that one issue or the fact there's a config locked behind a pay wall. It's a way of how you support the creator of this design car, and it should be that way considering how original this is.
It's cool to see a vehicle designer coming up with a BeamNG mod using one of their designs and ideas, it's awesome. It does have a few faults, yes, but that doesn't make it less enjoyable. People just don't realize this thing's design is completely original, and using some components borrowed from the other vanilla cars to finish the look... just like you'd do in real life with borrowing parts from other cars.
I love how it's extremely fast, extremely easy to turn at super high speeds and it has such powerful braking, i think even that the shaking thing it has going on helps it stop even faster, but it could be just my brain tricking or it's really doing it. Regardless, it's absolute fun of a car to drive on the track.
I was kinda shocked to discover this initially existed as a SAAB concept... and even more to see a lot more of these SAAB concept cars... and more stuff you design (i love the AiroX concept car by the way.)
As a small modder myself and reusing the similar quote given by LucasBE in his review, welcome to the community, man. We'd be glad to see more of your designs made into a mod if you plan to do it. -
JLove945
- 5/5,
mod is cool, much easier to randomize cars without repeating. is there a way to get the mod to tell me what config i spawned with the randomizer?
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cookiecrumbs669
- 5/5,
this is the best Japanese map on the beamng forums ever. keep up the great work man
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For GD808 JAS Hypercar in Landzenithspeed
- 4/5,
I think the reason why people are hating on this so much is because it is one of their first times driving and experiencing a hypercar in BeamNG.
Until this point, the only time users could have driven vehicles of this caliber in the game before are 1. some Automation mods 2. some of the more extreme Scintilla configs 3. that FFE Motorsports V10 race car on the repo, (and 4. if they dare to use those, third-party non-repo mods)
For someone who *has* used hypercars in this game before, however, I myself can confidently say that this does drive and feel like how I'd expect a vehicle like this to behave. Hell, I'd even say that it drives GOOD in spite of not having ESC! Acceleration and handling are all good
Of course, it is not flawless, and that's why I'm only giving it a 4/5 rating. Keep in mind that that I don't hate this car at all, I'm just trying to give constructive criticism and advice.
- Many have mentioned the bouncing during braking or intense driving, and while I haven't felt it that much, it should probably be addressed in some way or another if this many people are complaining about it.
- Limited customization is fine with me, I won't expect much from a first mod, but I do think the addition of slots for ESC, additional modification, and some specific components (e.g. more wing options) would be nice to have at the very least.
- The rear lights are also strange in my opinion, based on their positions the two outer lights should be combined tail- and brake lights, the small ones below them could be marker lights, the middle one as a constantly-on DRL or position marker of sorts, and the two central lights on the exposed engine piping components should naturally be brake lights only. Setting up independant foglights on the front would be nice too.
- As for it being a Scintilla meshslap, that is, to me, expected. I do dabble in third-party non-repo mods, and have a Jesko, Venom F5, Devel Sixteen, McLaren F1, alongside other fast cars, from those shady sites. And let me tell you: THEY'RE ALL SCINTILLA MESHSLAPS. Of course, for those on the safer side of BeamNG modding (which I'd say is a majority of the people who play this game with mods) this may be new to you, so that's another reason why people may be surprised and/or confused, something which can quite often lead to negative opinions.
- I cannot properly say anything about the paid version, as I don't have it, but from what I've seen the BeamNG community gets *very* sour at paid mods, though this isn't as prominent here since a free version is available.
Beyond this, I cannot say much else. In short, this mod is well-made, but is currently held back by the issues it does have. With improvements made I would very easily give it the full five stars as it definitely has the potential to be a great mod. -
For Midsize Pack in Mods of ModsRichard Brooks
- 5/5,
tbh the back of the wagon could be rounded a little more (if there were a discussion thread i'd show an example
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Author's Response
I know, waht you mean, but I currently have neither the plans nor the time, to change the design. But thank you for the review :)
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For GD808 JAS Hypercar in LandxIceCreamGod_
- 3/5,
Looks phenomenal! I can't get enough of this thing's beautiful styling and functions.
It could use some serious handling adjustments, though- it bucks too hard under acceleration and understeers like nuts.
I also hope to see a custom engine model and custom exhaust sound at some point, those would be sick.
I can't wait to see this thing improve in further updates, I'm looking forward to it. Keep it up, OP, you've come out the box swinging.
(Idk what was up CY80RG's ass, though... mf thinks he's an expert in this subject) -
SuperEmbracer
- 5/5,
A nice truck mod! But the third-person camera is a bit... off. It needs some minor adjustments. Other than that, it's a great mod!
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Author's Response
Thank you! I will fix it. :)
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For GD808 JAS Hypercar in Landdenaliwylde
- 3/5,
It's a fun car for track and nurburgring but I would reccomend using bruckell instead because gavril is more of a commercial brand while bruckell is more of modern racing. Also maybe add some lore and I Reccomend to use a jet engine sound or add jatos would be awesome! I appreciate the design but just make it sound like a jet engine and add dual jatos
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Author's Response
this was literally 7 years ago I have absolutely no clue now
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Oliver Oskar Ridaliste
- 5/5,
I love this mod! it's great and gives a nice touch to the game, we barely notice it but it somehow gives out such a nice feeling to the game, however when the car spins and turns in the air fast then the camera kinda goes all goofy and all over the place, still good tho
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Oliver Oskar Ridaliste
- 4/5,
this is a great mod! however the f3 car oversteers a bunch so can you make the rear wing have more downforce? it'll help a lot with driving it
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For Four-Wheeled Pigeon in Mods of ModsAngeloXXcamion
- 5/5,
perfect, but now it's officialy in the game by the devs! Bro literally predicted the future of Beam.
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Rozebabybuik
- 4/5,
i remember when this was new it was a great map but now its sadly outdated last time i tried it it had no texture at the gas stadions. this evening ill try it again but clearing the cashe i really hope this map gets a update........................ :(
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For Project BeamNg.rally in ScenariosMaxode
- 4/5,
Hi! A very cool mod about the rally of those years, but there is a problem with the map of Italy itself. When loading, the trees have "No texture", but when you approach them, the texture returns and after moving the camera away, the texture disappears again. Can you please fix this issue?
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Author's Response
Yes can do.
0.36 broke some textures but I am working on a fix (+ updated configs too!) :)
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For Hirochi Outlaw in LandNewtyN
- 5/5,
This mod is just amazing. I mean AMAZING. If you have a bike with a 1000CC engine and a change your tires to slick, if you hold in the clutch and redline it, it does a wheelie. IM AMAZED.
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