Great idea but i confirm cars breaks at spown i have 0 mods on etk car so is not a car mod coflict if you get this to work like shown in the image would be fun
Latest Reviews
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ThiefyoVersion: 1.0- 2/5,
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Author's ResponseIt is understandable to view Coding-Agent assisted modding skeptically.
If you'd like to help, you could tell me what problems you had, that led to your frustration and negative impression of my mod.
Appreciate your review!
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For K4 ChaseCam in User Interface AppsRedlineWorksVersion: 1.0- 4/5,
K4 ChaseCam offers a great range of customization options, including adjustable camera positioning, speed-based FOV, motion effects, and preset support. It has a lot of potential to improve the driving experience in BeamNG.drive. A few settings inconsistencies and areas for improvement keep it from being a perfect five stars, but overall, it looks like a promising camera mod.
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QyrixVersion: 1.1.0- 5/5,
Лучший из имеющихся модов на призрака на данный момент, есть коллизия с призраком!
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Author's ResponseСпасибо большое за отзыв! Рад, что столкновения вам понравились. В следующих обновлениях также появится режим призрака без столкновений, его можно будет включать по желанию.
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For Old Race Car in LandBaconBeamVersion: 1.4- 4/5,
has room for improvement, but a very good start! this is wayy better than the AI slop mods :)
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Author's ResponseThanks, i will try to make it better.
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For scintila roadster in AirRedlineWorksVersion: 1.0- 1/5,
Some kids need to be banned off the repo for posting low effort mods
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LegThePegVersion: 1.40.1.11- 2/5,
traffic pooling is already a feature in-game? Also, in the images you sent, I can see stuff like derby cars and race cars, which definitely would not be in traffic.
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Author's ResponseNot quite. In-game pooling spawns extra cars at load and swaps which ones are visible, but it's still the same set all session. This one changes the cars themselves, so models that weren't there at load show up later. And you're right about the screenshots, those were from before I filtered out derby and race configs. Fixed in the next update and I'm swapping the pics.
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Hondas2k(matts)Version: 1.40.1.11- 3/5,
car pool might be too realistic, it spawns only d-series on utah for me lmao
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Author's ResponseHa, that's not supposed to happen. The mod never swaps in a model that's already on the road, so it shouldn't stack D-Series. When the game can't build a traffic list it fills every slot with the default D-Series, which looks exactly like that. Can you tell me if you've got simple traffic, smart selection or allow mods turned on, and whether you're running RLS? A log would help a lot.
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enderfire55Version: V1.3.5- 4/5,
Really good mod, man. I wanted to ask you for permission to upload a mod for volumetric smoke that uses yours as a base. You will obviously be credited and i will add a link to yours in the description. I just need you to answer, whatever you might say. Hope all the best to you.
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SedanTheManVersion: 3.1.2- 5/5,
April Fools update idea: Perpetual unremovable chime on every car and seatbelt warning light (since there's no way to put your seatbelt on in beamng)
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Author's Responsethat would be pretty funny
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Author's ResponseSorry for that, I will upload an update compatible with version 0.40 in the near future
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